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General Zelda Choose Sides!

I dont think this type of gameplay suits Zelda. Link is the subservient character who bends over backwards to help those he barely knows for little reward whether we want him to or not becuase that is how nintendo paints him as a protagonist. If Link was doing anything other than helping people and risking his life then the soul of Zeldawould break, Link isn't one to have his own thoughts or decisions within the game.

And Zelda as a game itself isn't the kind of game where we can refuse to do things at major plotpoints etc, it'd be too sandbox, too fable or skyrim to do things like that, the games would have no goals or purpose with their narratives and the game would more than likely crumble. I think its best to have this feature in a game other than Zelda.

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