serotonin_wraith
The Most Banned Member
- Joined
- Dec 3, 2007
We love the Zelda series, don't we? Of course, you may think, what a silly thing to ask. But here's an alternative hypothesis which could get you to question that.
It seems to me we could love the main characters more than the games themselves.
I bought Soul Calibur for one reason only - Link. If that character hadn't been involved, perhaps you would have left it on the shop shelf too. There's plenty of other fighting games to choose from. Personally, I'm not a huge fan of fighting games in the first place. I prefer platform, action/adventure games. But for the graphical make up of one Link character, I went against my usual instincts and spent the money to get it.
A similar thing could have happened with Wind Waker. Once the first pics came out, many Zelda fans were outraged - so much had changed. Now, it's seen as a worthy Zelda game, and the similar looking Phantom Hourglass came along without controversy. Why? It had the same main characters, so we gave it a chance. We took it in, gave it a home and tried to brush over the reservations we had about it in the first place. But if it had been called something else, if the main characters were different, I can't how it could have got the fame it did. We were biased.
The Link characters are even able to look extremely different to each other over the years (it's certainly not always a smooth transition in terms of looks) - different outfits, hair, ways of moving, vocals. But as long as the collection of pixels is called Link, we're hooked.
The games are certainly good, but compare one like TP to Four Swords - completely different styles, gameplay, graphics, music and more. They could be seen as different franchises almost. The thing that connects them, more than anything else, is the characters, and I think it's this we cling to more than the actual games.
SSBM, Link's Crossbow Training, Freshly-Picked: Tingle’s Rosy Rupeeland - the last two aren't exactly popular, but imagine how little attention they'd have got if the characters had been different, but the game had been practically identical.
Hmmm...
It seems to me we could love the main characters more than the games themselves.
I bought Soul Calibur for one reason only - Link. If that character hadn't been involved, perhaps you would have left it on the shop shelf too. There's plenty of other fighting games to choose from. Personally, I'm not a huge fan of fighting games in the first place. I prefer platform, action/adventure games. But for the graphical make up of one Link character, I went against my usual instincts and spent the money to get it.
A similar thing could have happened with Wind Waker. Once the first pics came out, many Zelda fans were outraged - so much had changed. Now, it's seen as a worthy Zelda game, and the similar looking Phantom Hourglass came along without controversy. Why? It had the same main characters, so we gave it a chance. We took it in, gave it a home and tried to brush over the reservations we had about it in the first place. But if it had been called something else, if the main characters were different, I can't how it could have got the fame it did. We were biased.
The Link characters are even able to look extremely different to each other over the years (it's certainly not always a smooth transition in terms of looks) - different outfits, hair, ways of moving, vocals. But as long as the collection of pixels is called Link, we're hooked.
The games are certainly good, but compare one like TP to Four Swords - completely different styles, gameplay, graphics, music and more. They could be seen as different franchises almost. The thing that connects them, more than anything else, is the characters, and I think it's this we cling to more than the actual games.
SSBM, Link's Crossbow Training, Freshly-Picked: Tingle’s Rosy Rupeeland - the last two aren't exactly popular, but imagine how little attention they'd have got if the characters had been different, but the game had been practically identical.
Hmmm...