Oh well, actually this makes sense, and I like it.
The oral tradition is wholly unreliable and any legend or story will be expanded, explored upon, contracted, completely made new again, and ect, allowing for something like Breath of the Wild to happen. Up until this point, the oral tradition has only been correct until Ocarina of Time, when very clearly different people or places either made up a lie, said a false truth (Something they thought was true but wasn't), or something similar, allowing all of those timelines to happen. Along the way, some dude probably heard all of these and then created his own story about Breath of the Wild, incorporating elements from all timelines, allowing for things from each to appear.
Of course, this makes total sense and I agree that that is the best way to conclude so much contradiction in one game, but I also realize that it completely messes up the entire timeline by adding a new, mostly unexpanded upon element that is the possibility of false information and that entire games could have never happened or been mistranslated as different games when in fact they were the same.
With this in mind, we can now completely 100% not trust the timeline to be correct because it adds/expands upon an unstable element that would disrupt/interrupt the entire series canon, leaving the Legend of Zelda series with an element almost (if not) no other game, book, movie, or whatever has ever had because it is 100% the straw past the last in terms of credibility.
In short, the credibility of the entire timeline is shattered because of this, but it would honestly have been worse any other way.
You know what, I changed my mind. I hate it. I really hate it. But I understand it was the best possible option, and prefer it to any other