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Best-To-Worst Zelda Games List

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Majora's Cat

How about that
Joined
Sep 3, 2010
Location
NJ
I decided to make a list of the main Zeldas from the best to worst. This is no easy task, since I have not played all of them. Using the knowledge I have gathered an my own personal experiences and research, here is my best-to-worst Zelda games list:

1. Twilight Princess

I know that many will argue. Seriously? TP as the number one Zelda? Surely I must be mad. I assure you I am 100% sane. Twilight Princess is what we wanted a Zelda game to be - a fresh, new Ocarina of Time with cooler dungeons and bosses. Isn't that exactly what TP delivered? In the beginning, right when it was released, people really respected TP. Only after a few years did its popularity die and it became so cruely criticized by Zelda fans. I thought the game was nearly perfect - a bevy of extra sidequests to keep you busy, detailed dungeons that had better designs than all previous ones in the Zelda franchise, better graphics and the addition of the Twilight Realm and Wolf Link. When written on paper, TP is a Zelda fan's dream. Remember what happened at E3 2004? Twilight Princess was showcased for the first time, and the crowd's reaction was perhaps the greatest moment in E3 history. This popularity stayed with the game until a little while after it was released, then it became an often-hated title in the Zelda franchise. What gives? People often complain about that magical feeling missing. That same magical feeling that was in the atmosphere when you played MM or OoT. HA! As if. Twilight Princess replaced that magical feeling with something better - sheer epicness. There was a new feeling to this game - it was atmospheric - it was amazing and new - it was EPIC. Many fans also neglect the fact that TP is he second highest-rated Zelda in history for GC and Wii. TP for GC is actually the 11th highest-rated game of all time, but still behind OoT which stands at number one in the majority of aggregate review websites. While TP may not have that legacy, that revolutionary feeling, that genius that OoT had, it sure improved upon just about everything else makng TP my personal best Zelda.

2. Ocarina of Time

Let's admit it - we all saw it coming - OoT in the top three. Let me get this out of the way - OoT is the greatest game of all time, period. No second thoughts, nothing. At the time it was released, OoT was a godsend. A game of the heavens. Whatever you wanted to call it - it was absolutely perfect in every imaginable way. You thought Super Mario 64 was good? OoT blew it out of the water. It did everything bigger and better than any game released before it. The dungeons were challenging, the bosses were amazing, the graphics were great, the gameplay was perfect and your final battle against the great Ganon was perhaps the best way to finish off the best game ever. OoT changed the gaming landscape as we know it, being the third time it's been done in the Zelda franchise. OoT is the one. The only. The legend.

3. Majora's Mask

Oh, I can't describe for you my love for MM. So many things to say, so many things that leave you speechless. This may be the most underappreciated Zelda ever. Only in these present days do people start worshipping MM at OoT's level. It literally took ten years for gamers to realize MM's brilliance. And thank heavens they did. Majora's Mask had everything - a darker story, cooler bosses and dungeons, a deep connection to the characters and most importantly: the masks. The several masks you could collect throughout the game gave you access so several races as well as some strange abilities that will earn you heart pieces. But the biggest payoff is at the very end when you receive the Fierce Deity Mask, the supreme power. You may feel as if it gives you a bit too much power when up against Majora, but it's worth it nonetheless. It's especially fun when you learn how to use the glitch, allowing you to use it outside boss arenas here. MM was also revered for its deep connection to the NPC's. You could actually feel for them, understand them if you completed the sidequests. The game has a dark tone with the three day time limit and the creepy moon slowly descending on Termina. MM is not to be missed, and I'm glad gamers are starting to like it more.

4. Wind Waker

I'll keep this brief. I loved WW's cel-shading, it makes it more appealing to younger audiences. I found that it made the game have a decidedly lighter tone. The dungeons were great, but I found the bosses to be ridiculously easy. The sea was extremely vast, making perhaps the largest Zelda game to date. The problem was that I felt a lot of that space was wasted. The open seas felt a bit too... shall I say... boring. I liked the general idea, but the real problem that arose was the size of the islands. Most of them were miniscule, making the huge world seem limited.

5. A Link to the Past

The original Zelda layed out the blueprints, and ALttP perfected the structure and created the backbone for all 2D Zeldas to come. I often found that ALttP deserved a bit more critical appraise. It scored lower than FFIII, Super Metroid, Chrono Trigger and Super Mario Kart. What? I played Super Metroid and Super Mario Kart before, and I can tell you straight-up that they are nothing compared to ALttP. The graphics were crisp and fresh, the gameplay was fine-tuned and smooth, the dungeons were tough, the bosses were tougher, and the game was a lengthy 20 hours. ALttP defined one generation of Zelda games and forever changed the gaming landscape. Of the three times the Zelda franchise has changed the game, ALttP was the second.

6. The Legend of Zelda

The legend began here. LoZ dropped you off in the middle of nowhere with no apparent goal. You look around, and you see a small cave out of the corner of your eye. Perhaps that is where I should be. You enter, curious to see what's inside. An old man gifts you with a sword, and your quest begins. LoZ was the most non-linear of them all. You had to find your way to each dungeonby chance in chronological order. No help, no clues. Just you. And so gaming's greatest franchise begins.

7. Link's Awakening

The boy garbed in green's first handheld episode, Link's Awakening was a smashing success. The game was light-hearted and happy, but never lost its Zelda charm. It would define the Zelda franchise to be a force to be reckoned with on the home console front as well as the portable front.

8. The Minish Cap

Perhaps the Zelda franchise's best handheld game, MC was the ideal handheld Zelda in so many ways. Featuring a Link who, with the help of a magical cap, could become bite-sized, MC was just perfectly lovable. The dungeons had great music - in my opinion, the best in any handheld or 2D Zelda until Spirit Tracks. The antagonist, Vaati, was a formidable foe - nearly as epic as Ganondorf. Vaati's boss music is among the best in Zelda history, and Vaati himself is one beast of a boss. Garnering multiple awards for the handheld division, I declare The Minish Cap to be the greatest "pocket" Zelda to date.

9. Oracle of Seasons/Ages

I have grouped these two games together because they are equally good. These revolutionary installments brought a special quality to the franchise - the game link cable. The password system allowed the games to "interact" with each other. Even without these functions, OoX stands out as some of the best handheld games ever created.

10. Spirit Tracks

ST just had to be in tenth place. The only reason I say this is because of two things. 1) The music in the game was incredible. From the heartwarming flute melodies to the two boss battle themes to the overworld and final boss songs, ST (in my opinion) has one of the best soundtracks in Zelda history, if not, then the best soundtrack. 2) The inclusion of the Spirit Flute and the Tower of Spirits. I very much liked the idea of blowing into a microphone to play a virtual instrument. It adds a realistic element to ST. As for the Tower of Spirits, the design was magnificent and the overall idea was polished and not as tiring or repetitive as most would think.

11. Adventure of Link

AoL is widely regarded as the hardest Zelda to date. I have played a little bit of it, and I must say the same. AoL is ridiculously hard, and just simply completing it is much harder than completing the rest of the Zelda games 100%. The side-scrolling gameplay was a welcome addition to AoL, but felt vastly different and was criticized a lot because of it.

12. Four Swords

Four Swords is great for a number of reasons. The first is that it came bundled with A Link to the Past. Secondly, it was a handheld game and was the first to feature a multiplayer mode. Hooray for innovation!

13. Phantom Hourglass

PH was a worthy addition into the franchise, creating a Wind Waker-esque Toon Link in a 2.5D world. The sailing mechanic was greatly improved upon, and the dungeons and bosses weren't bad either. It wasn't particularly memorable, but PH was enough to satisfy any gamer, Zelda fan or not.

14. Four Swords Adventures

We reach the end of the line. FSA is widely considered the worst Zelda for a few reasons. First off, the game was designed into levels. You progressed in an extremely linear fashion as you worked your way through short levels. You didn't get to keep the heart pieces you collected either. Even more, you would have to carry keys to the door. What?! Carry? Additionally, only one item was allowed to be used at a time. That means you won't be keeping your trusty boomerang throughout the whole game, my friends. Even with these shortcomings, FSA is still far better than the average game.

Hope you guys liked my list! Please comment on it and if you want, create your own! :)
 
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WeeGee

TheHeroOfTime
Joined
Jun 12, 2010
I can't call you sane for calling TP a new OoT. TP was a great game but failed on the Zelda standards. It was something new though, I'll tell you what.

1. Legend of Zelda
Because it is non-linear and challenging. I like the feeling of arriving in a land being destroyed by a malevolent being who lusts for power and you are completely clueless on where to go and what to do and you find out by trial and error. The only thing I didn't like was that the help system was horrible. The old man was a jerk most of the time and told me stuff I already knew. Dodongos were butt-munchers as well.
2.MM
If you don't know why MM is a great game, then how do you sleep at night?
3.OoT
The same reason for MM.

The rest doesn't matter.
 

PhantomTriforce

I am a Person of Interest
Joined
Jul 12, 2010
Location
Ganon's Tower
1. Twilight Princess
2. Ocarina of Time
3. A Link to the Past
4. Majora's Mask
5. The Wind Waker
6. Oracle of Ages
7. The Minish Cap
8. Oracle of Seasons
9. Link's Awakening
10. The Legend of Zelda

I haven't played AoL, PH, ST, or FS/A.
 

Majora's Cat

How about that
Joined
Sep 3, 2010
Location
NJ
@ WeeGee

But Twilight Princess was so balanced. Sure, it was easy, but it really doesn't deserve the filth that it gets from people. Twilight Princess was fantastic, not only for Zelda standards but for general gaming as well. I think most people are just biased when they say that the old classic games are so much better. But when you take a closer look at the new Zelda games, you will realize that they improved on the classics graphically and technically. Thorough sidequests, better designed dungeons and better technology in general. I'm sick of all these purist Zelda fans complaining about TP. It's really nonsensical. I've played the rest of the 3D Zeldas, yet I do not see TP as one of the lesser games. Everything about it was fantastic.
 
Joined
Jul 4, 2010
Location
in a great black pit
1. Ocarina of Time
2. Twilight Princess
3. The Legend of Zelda
4. A Link to the Past
5. Wind Waker
6. Majora's Mask
7. Four Swords Adventures
8. Adventure of Link

this is my personal list of the best zelda games i've played. i haven't played the ones not on the list.
 
Joined
Jul 20, 2010
Location
Snowpeak Ruins! (I Wish)
1. Twilight Princess
2. Twilight Princess
3. Twilight Princess
4. Twilight Princess
5. Twilight Princess
6. Twilight Princess
7. Twilight Princess
8. Twilight Princess
9. Twilight Princess
10. Ocarina of Time
Ok, seriously...How about just a top 5?

1. (what do you think-look above)
2.Ocarina of Time
3. Majora's Mask
4.A Link to the Past
5.The Wind Waker.
 
Joined
Sep 27, 2010
Location
Inverness/St Andrews , UK
Top 5:

1. Ocarina of Time (BEST GAME EVER)
2. Link's Awakening (First Zelda Game)
3. Wind Waker
4. Majora's Mask
5. Twilight Princess

2nd tier unranked:

-Spirit Tracks
-A Link to the Past
-Oracles

3rd:

-Minish Cap
-Legend of Zelda
-Phantom Hourglass

4th:

-Four Swords/ Adventures
-Adventure of Link
 

Aero_Dynamic

エアロダイナミック
Joined
Aug 29, 2010
Location
...?
I would like to make a list, but all of the Legend of Zelda games are so good I wouldn't put one as a bad one lol!! But if I were to choose my favorintes, probably all of the 3d console games. (Excluding Majora's Mask, I haven't played it)
 

Majora's Cat

How about that
Joined
Sep 3, 2010
Location
NJ
@ Aero_Dynamic

I feel so bad for you. MM was one of the few games that left me speechless. The same goes or TP, OoT and even WW.
 

PhantomTriforce

I am a Person of Interest
Joined
Jul 12, 2010
Location
Ganon's Tower
@ Aero_Dynamic

I feel so bad for you. MM was one of the few games that left me speechless. The same goes or TP, OoT and even WW.

You know what, MM was great, but the reason I didn't like it as much as my top 3 was because there wasn't enough of its epicness. Let's just think, if MM had continued it's formula, but say, added another 3 or so dungeons and an epic inside the moon dungeon, wouldn't it have been the best no-doubt? I think so. The main game was just too short.
 

Aelic7

The Young Drifter
Joined
Jun 16, 2010
1. Majora's Mask
2. Ocaina of Time
3. Twilight Princess
4. Wind Waker
5. Spirit Tracks
6. Phantom Hourglass
7. A Link to the Past

Those are all the ones I've played. Of course, they are all amazing, but this is my order from best to worst.
 
Joined
Nov 26, 2008
But Twilight Princess was so balanced. Sure, it was easy, but it really doesn't deserve the filth that it gets from people. Twilight Princess was fantastic, not only for Zelda standards but for general gaming as well.
Balanced? I might actually agree with you, but to be honest I'm not really sure what you're saying, so if you could clarify.

I'm not sure what you mean by the filth it receives from people. While I personally have complained about it, I tend to see a largely positive attitude towards it... one I actually have myself. Despite my complaints I like TP a lot, and I agree it was an amazing game.

There's also a difference between "filth" and just complaints, which might actually be legitimate.


I think most people are just biased when they say that the old classic games are so much better.
Fair point, I guess, but I don't really understand how you can say that. I guess I feel partially singled out by this since I also believe the old games were "better". My opinion is complicated though, since I believe in terms of technology and presentation, the newer games excel, whereas I believe the older games have 10x better design from a pure gameplay standpoint. I think a combination of the two would produce an epic Zelda game.

Either way, I don't understand how you can say that people are "biased". Differences in opinion factor in greatly. And I don't even know what them being "biased" would mean. Are you saying they're insanely stuck on the old games or just that their opinion is that the older games are better? If it's the latter, what's wrong with that?


But when you take a closer look at the new Zelda games, you will realize that they improved on the classics graphically and technically. Thorough sidequests, better designed dungeons and better technology in general.
The first part I already agreed with. Of course they're better graphically. It's just that many gamers - myself included - don't consider graphics in any way an important quality. Design, concept, execution, aesthetics... these are the things that matter in a game... to me anyway.

The sidequests are good, but the thing is in TP most of them were just mini-games. You'd collect a prize for completing a mini-game or find an item hidden somewhere (IMO, somewhere obvious) in the overworld. The only sidequests really were the Poe Souls and Golden Bugs, something that has been done before (IMO done better). The dungeon design I actually feel is weaker. There are two dungeons in TP I think are amazing, and those are the Forest Temple and Lakebed Temple. The rest are fairly standard affairs that don't differ greatly from what we've seen in previous 3D Zeldas. I will admit the variety of the dungeons is superior in the 3D titles, but I feel that in terms of strong gameplay, the design is better in the 2D titles. Again, this is where I think we should combine both ideas.


I'm sick of all these purist Zelda fans complaining about TP. It's really nonsensical. I've played the rest of the 3D Zeldas, yet I do not see TP as one of the lesser games. Everything about it was fantastic.
Again, I feel like you're randomly assigning a term without necessarily understanding the opinions of the people you're talking about. But perhaps I'm doing the same, so I dunno.

TP I guess is very similar to the other 3D Zeldas, which is why I think ultimately it may be worse. It feels to me like it's tried to borrow heavily from the other games without innovating, so it doesn't feel like a full game in its own right to me.

Not trying to start an argument, of course, just wanted to discuss this with you. ;)
 
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BlazerLink

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1. Wind Waker
2. A Link To The Past
3. Ocarina Of Time
4. Majoras Mask
5. Twilight Princess
6. Spirit Tracks
7. Phantom Hourglass
8. Four Sword Adventures
9. The Legend Of zelda
10. Oracle of Seasons
11. Zelda II: Adventure of Link
 
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