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Are you ok with making Link a customizable character?

Joined
Apr 16, 2021
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I wouldn't want Link changed too much or else it would feel weird. If they happened to make him female or another rather large cosmetic change in one game just for funsies I wouldn't have a problem with it cus it would still be the "Link" of that game, but a fully customizable player character every game would make them feel less like actual Zelda games imo. If they made him more customizable, I would want it to be in-game options like in BOTW, maybe have a hair salon clothing shops etc so you can switch things up later in the game like in Pokemon, but choosing at the beginning wouldnt feel right to me.
 

Bowsette Plus-Ultra

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Breath of the Wild did pretty much exactly what you described as set-in-stone, and it did it pretty well, I thought. Even Age of Calamity did a good job having Link express himself through his behavior and expressions during the cutscenes. I'm fine with mute protagonists, they don't have to talk to convey their intentions. If they continue this trend, I won't have any complaints about not being able to make him a custom character.

That said, I'd still like to be able to customize Link's appearance. The armor system in BotW, especially being able to dye the armors, was super nice for me. I need that to keep being a thing. (also let me make his hair pink.) I can be content with that instead of full customization if they keep characterizing him like they did in BotW.

It calls him Link, but falls short of actually characterizing him. It still largely relies on people explaining what Link just said to them. I mean go all in. Actually characterize Link in a way that isn't hampered by refusing to have him talk.
 

Azure Sage

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It calls him Link, but falls short of actually characterizing him. It still largely relies on people explaining what Link just said to them. I mean go all in. Actually characterize Link in a way that isn't hampered by refusing to have him talk.
Link has more creative dialogue options in BotW than any other game. He's got plenty of characterization. I don't believe he needs his own spoken dialogue boxes to get that across. A mute character doesn't stop being a character just because they're mute. He doesn't have to talk in the traditional sense in order to be characterized.
 

Bowsette Plus-Ultra

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Link has more creative dialogue options in BotW than any other game. He's got plenty of characterization. I don't believe he needs his own spoken dialogue boxes to get that across. A mute character doesn't stop being a character just because they're mute. He doesn't have to talk in the traditional sense in order to be characterized.
Certainly more than other Zelda games, but still paltry compared to other protagonists. His personality is largely that he is a brave boy with no complex thoughts flowing between his ears. He's a cardboard cutout even when compared to other silent protagonists.
 
Joined
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It's quite hard to consider this especially when the games involve voice acting, such as the case with Breath of the Wild but yea... since Link is meant to be the player's apparation in the universe, it would make sense to give the player some degree of freedom with personalising their 'vision' of Link in some way.

I'd honestly love to be able to change up Link and be able to see more of a reflection of myself than the overall appearence he is well known for.
 
Joined
Sep 22, 2022
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Outfit and hairstyle customization I'm alright with, but I kinda like how Link is still Link in every game. He might not have much of a personality in some of the games, but he does have one-- especially when you read his dialogue options. For instance, WW Link is very polite and also kind of a dork ("I'm an ally of justice!"). I also love BotW Link's sense of humor (seal puns! Seal puns everywhere!).
 

Bowsette Plus-Ultra

The Devil's Advocate
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Personally, I wouldn't be okay with him being customizable. Yeah it's a problem that his personality is pretty weak, if not nonexistent, but that doesn't mean the solution would be making it so he's not a character anymore. We need the opposite. That being said, I'm still down for outfit customization.
Would you be opposed to a more overt characterization of Link?
 

Uwu_Oocoo2

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Would you be opposed to a more overt characterization of Link?

making him a fleshed out character, I guess he means like link talking and having a clear cut personality and stuff
Gotcha. I don't mind Link being the way he is, but I would be more okay with them making him a full character than with them making him a customizable standee. If having him in the sort of middle ground he's in now of not quite being a distinct character could be resolved by adding more dialouge or personality, I'm cool with that. They should try to mix things up.
 
Joined
May 4, 2014
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California
Only to the extent of what clothes/weapons/items you can equip him with. Link is Link, there's plenty other games that will suit the need for a customizable character you can make all your own. He is an established character and his minimal personality is a reflection of the age of gaming he was created in. Despite what some modern gamers think, he's proved to have lasting appeal.
 
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