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  1. Z

    The Fatigue Meter; Too Much?

    I like it, for the most part. i mean, there are some places where depleting the Stamina Meter is kinda redundant and stupid. But, from the gameplay footage i've seen, it doesn't look like you'll be pushing blocks all that often. i like to think of the Stamina Meter as like in Phantom Hourglass...
  2. Z

    The Fatigue Meter; Too Much?

    Ok, i was not aware of the block pushing draining stamina... sorry for my mistake. and i mean realism as in you feel like you're there. It's still a fantasy, and things aren't gonna make sense. they want Link to be even more of a "Link" between the gamer and the game. all humans get tired...
  3. Z

    The Fatigue Meter; Too Much?

    what they're saying is they want to make this game feel as real as possible. The block moving doesn't deplete the Stamina, as far as i'm aware... it's just Running, Climbing, Spin Attacks... and i think that's it. but, regardless, i've said it before and i'll say it again, they want this game to...
  4. Z

    The Fatigue Meter; Too Much?

    i agree with Azure, it makes the game feel more... real. why do you think they're using the Wii Motion Plus, to make it real. they want you to be even more of a "Link"ed into the game, and what batter way than to make it feel real. normal people get tired... that reminds me, i wonder if Link...
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