Yup, seems like everyone and their mom is on the same page about the Shrines needing aesthetic variation. If they do return in the next installment as bite size dungeon/puzzle solving experiences, at the very least they need themes appropriate to the regions they are found in, as you suggest...
Yeah, I'm with you on wanting mini Hyrule Castle-like areas. On that note, it would have been awesome if the entrance to the fortress at Akkala hadn't been barred off and it ended up being an explorable interior and not just a tower. More places like that in the next game would be amazing...
Can't say I'm too surprised by peoples responses so far.
Although I understand why Nintendo used the same outward structure design for each Shrine (to make them easily identifiable in the over-world), it would still be for the best if they were more organically incorporated into the world as...
Having a bunch of mini-dungeons scattered throughout the massive overworld of BotW provided a lot of incentive and reward for exploration in my eyes. Most of the physics based puzzles were really fun to play with and figure out. However, while part of me really enjoyed them and would like them...