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  1. Ventus

    Spoiler What We Can Confirm About the Game

    I guess this ends that one thread that was erected way back in May. I'm happy though, because Zelda may not HAVE to face that back of a fate. It also indicates that Link cares – a lot – about that girl.
  2. Ventus

    Spoiler What We Can Confirm About the Game

    We can confirm that to go from day to night, you have to go to sleep for the change to happen. The HUD is able to be almost completely removed as well. YOU CAN ONLY SAVE WHILE USING THE SAVE STATUES, IT IS IMPOSSIBLE TO SAVE ON A WHIM IN SKYWARD SWORD.
  3. Ventus

    Spoiler What We Can Confirm About the Game

    I don't know exactly what is underneath those clouds, but I do know that one of two outcomes is possible: A) Entire section completely unrelated to the plot of SS. B) Entire section to be cleared that is plot-controlled. How do I come to those two conclusions? Because, the game map simply is...
  4. Ventus

    Spoiler What We Can Confirm About the Game

    - "The whole game is like a dungeon." All this simply means is that boss fights can take place in fields as well as within confined dungeons. Nothing special, really. I've seen this in a billion games [not really a billion]. EDIT: Skyward Sword is DIFFERENT from all other Zelda games because...
  5. Ventus

    Spoiler What We Can Confirm About the Game

    We can confirm that the Skyward Sword's treasure hunting side effect sends you into FPS mode though I don't know the exact details for its use. The upgrade system is somewhat alike that of the Kingdom Hearts series; you collect all of these materials and then send in the item you wish to...
  6. Ventus

    Spoiler What We Can Confirm About the Game

    According to Game Informer, or at least what I surmise from it, those bird statues serve as waypoints. If you have ever played Diablo 2 or Crackdown, you can set waypoints [well, moreso 'find' them] and you can then teleport to and from them. In Skyward Sword, I believe you will be able to set...
  7. Ventus

    Spoiler What We Can Confirm About the Game

    The only question I have is how can that be the first dungeon if Link already has so many heart containers? I know SS is doing things pretty different than Zelda standard (hence TP being the last Zelda title we know in that form), but 8 hearts at the first dungeon of the game is a little...
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