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  1. TheGreatCthulhu

    Games that are ruined by a lack of restraint.

    My example is Resident Evil 6. It tries to do too much, and tries to implement mechanics from completely different genres of games that it just feels bloated and not much fun. Doesn't help that they weren't executed well, either. It's like the video game equivalent of Riff Salad, that I've...
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