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  1. Mikey the Moblin

    Breath of the Wild Do you like BotW’s durability mechanic?

    yep. It's a legitimate design problem that people have given me flak for bringing up, believe it or not this tension has existed since early RPGs with rare consumables that end up being too valuable to be used in botw it's more of a phantom effect since the actual durability of weapons is more...
  2. Mikey the Moblin

    Breath of the Wild Do you like BotW’s durability mechanic?

    And the weapons that did feel special always had crappy durability so there was no reason to use them
  3. Mikey the Moblin

    Breath of the Wild Do you like BotW’s durability mechanic?

    it's not that things breaking in the middle of combat is annoying (even though it is don't get me wrong) it's that sometimes it's something special that can't be replaced, like maybe you got a super high damage lynel bow etc, or the aforementioned reasons for being unable to replace it at the...
  4. Mikey the Moblin

    Breath of the Wild Do you like BotW’s durability mechanic?

    that's fair maybe they should do it the way dark souls does it :cool:
  5. Mikey the Moblin

    Breath of the Wild Do you like BotW’s durability mechanic?

    because I don't always know where I had gotten it from or it breaks in the middle of a dungeon of course
  6. Mikey the Moblin

    Breath of the Wild Do you like BotW’s durability mechanic?

    Why is this bad Look at what dark souls does, encouraging you to focus on using 2 or 3 different weapons that complement each other Why is it so bad for players to be attached to certain weapons? Why do I get punished for using my cool flamesword?
  7. Mikey the Moblin

    Breath of the Wild Do you like BotW’s durability mechanic?

    also every combat scenario in base botw can be optimized down to full sheikah armor sneakstrikes there's literally no reason to do anything else and that's a direct result of the durability system
  8. Mikey the Moblin

    Breath of the Wild Do you like BotW’s durability mechanic?

    people who think weapons lasting for 10 hits is somehow equivalent to applying "resource management" and "strategy" to weapons need a vibe check there's no strategy involved in botw's weapon system I think trial of the sword does actually require you to manage your weapon durability fairly...
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