The whole point of the game though was to have a massive open world that can be explored at the will of the player. Every action a player makes in the game is completely optional, aside from the Great Plateau stuff. That's the beauty of it, the game is only as quick as the player makes it. You...
The most common complaint I see is the lack of dungeons and the simple story, which... well I can understand where they're coming from. The best part of most Zelda games is exploring the many dungeons and fighting a wide array of different enemies. Breath of the Wild took a different approach...