One thing that I really liked about the 3day system in Majora's Mask, is that it was perfect time length. I consider myself more of a casual gamer than a hardcore one, so I rarely if ever play a game for more than say two hours straight. I don't remember exactly how fast the time went in...
I do think there were parts in Ocarina of Time that were pretty gloomy as well. The distored Hyrule Castle Market was creepy. The bottom of the well and shadow temple were gloomy as well.
However, I do think Majora's Mask had a even darker view than OOT. The whole game had that depressing...
Ya, Zelda wasn't in that much of LOZ since well, in the actual gameplay, you only see Zelda for a brief period at the very end. Nonetheless, in comparison to MM, Zelda was in the game ALOT more since basically the entire story revolved around her while in MM she was just a toss in.
Same with...
I think Majora's Masks biggest weaknesses are exactly Ocarina of Times strengths. Only 4 major temples in Majora's Mask compared to 9 in Ocarina of Time. Majora's Mask introduced a brand new fresh story, while OOT built on previous stories and well known characters. There was basically no Zelda...