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  1. Kingwobbly

    Developing a True Zelda Dungeon

    Key topics are probably Finding a plot of land so we know what we are working with Theme of the dungeon Non lethal but challenging ideas for traps/ puzzles that fit the theme Distribution of rooms (how many puzzle rooms to fighting rooms to resting rooms) Accounting for physical needs (do we...
  2. Kingwobbly

    Developing a True Zelda Dungeon

    That's very kind of you, thank you. Ah, even better, I spent the first part of this year making horse jumps and I have a mechanic friend who would find the idea very interesting. The only problem, of course, is the funding.
  3. Kingwobbly

    Developing a True Zelda Dungeon

    This is the kind of thing I can draw with a bit of time. Are you wanting anything like this?
  4. Kingwobbly

    Developing a True Zelda Dungeon

    Eh, I'm quite happy to come up with designs for something that may or may not happen just because I like drawing. not sure if the same applies for computers people.
  5. Kingwobbly

    Developing a True Zelda Dungeon

    Some of us have nothing better to do.
  6. Kingwobbly

    Developing a True Zelda Dungeon

    I'm terrible with computers so any designs you get from me would be hand drawn unfortunately, but I would be happy to help. What kind of dungeon are you thinking?
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