As far as i've seen cash is a one time drop but the enemies respawn which seems kinda silly ultimately, bought literally one thing from e-gadds shop at it was a utility bone
I used up the intial freebie bone on serpci cuz it was so BS, i've been going through collecting all the gems and boos as i play because i thought sommat like this'd happen it seems like once you've cleared a floor it doesn't stay cleared at all and will pop up maid ghosts in the halls and on...
It is slightly over the top, the 2nd game was like it too, each of the "mansions" were pretty solid in and of themselves but because they weren't "big" enough all 5 got crammed into one game and it felt rushed and somewhat crappy especially when missions across the board were repeats of the ones...
It's really frustrating that theres no suspense on anything moment you clear a floor you get a nice lil jangly tune to commemorate the button and then it's off to the elevator, it's just an unseen threat who never appears til the end, also what the hell kind of hotel has a castle then a museum...
They did this Luigi's Mansion 2 as well with the quick start n drop missions, it wasn't to bad then even if the missions were all alike across the mansions but this is far worse, it's meant to be a hotel but what the hell kind of hotel has messed resevoirs or each floor seperate to fit a...
Playing the 3rd Luigi's Mansion, it's not a bad installment but......well it lacks the gripping power of the other 2, it feels more like something that can be dropped and started whenever and it feels somewhat boring for it