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  1. DragonEleven

    Hyrule topography; based on Breath of the Wild.

    The TP ToT being in the north would be explained by the Lost Wood's warping that I mentioned before... the Sacred Grove does bear a strong similarity to the Lost Woods... both are magical maze-like locations, Skull Kid is encountered in both places, and they even share the same music... so...
  2. DragonEleven

    Hyrule topography; based on Breath of the Wild.

    Something I forgot to point out before... it's heavily implied that the Master Sword's location in BotW is the same as that in ALttP and ALBW due to the positions of the flowers behind the pedestal. Obviously, flowers growing in the exact same positions for thousands of years is virtually...
  3. DragonEleven

    Hyrule topography; based on Breath of the Wild.

    You don't seem to have followed my point about the pedestal room... I'm not saying that Link wasn't warped elsewhere in OoT (that part actually makes sense), just that there is no pedestal room on the Great Plateau for him to have been warped to, so that part of the theory doesn't hold up... it...
  4. DragonEleven

    Hyrule topography; based on Breath of the Wild.

    You've done a decent job with this, and I'm glad you haven't stuck too strictly to how the maps are perceived in the different games, but I think there are a few details you may have overlooked. The thing about Link being the only one able to hold the Master Sword is a misinterpretation... the...
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