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  1. D

    ST: Trying To Be Twilight Princess?

    It doesn't feel quite fair to me to explain this away with "oh, a lot of Zelda games copy each other and re-use elements". Look at the examples I gave. Malladus is blatantly identical to TP Ganon (while being a completely different character), and many of the enemies are literally the EXACT SAME...
  2. D

    ST: Trying To Be Twilight Princess?

    Well, I wasn't trying to necessarily say it was a bad thing. Just that it was odd. Ultimately I think it was an aspect of weak design/creativity, but I don't think it horribly dragged down the game..
  3. D

    ST: Trying To Be Twilight Princess?

    Yeah, I'm pretty sure that's what it is. I know it refers to the Gamecube. Didn't for me actually. I was noticing it way before the game even came out. :xd: Yes, this is all true. But even games that have borrowed similar themes OR EVEN similar characters have never been this blatant before...
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    ST: Trying To Be Twilight Princess?

    Hm... What do you mean that Spirit Tracks was dark and realistic? I guess it was a little grittier than some others, but overall I thought the feel was exceptionally cheery. I'm also not sure I agree TP fixed anything about previous games, but rather added more weaknesses. I do believe in...
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    ST: Trying To Be Twilight Princess?

    So, I played through all of Spirit Tracks and I noticed something pretty consistent. This thing really looks up to Twilight Princess. I remember mentioning before the game came out a few of these similarities that we could already see then, but that was more about if the game will actually...
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