I'd rebut by saying that Dark Souls isn't the sort of game where better equipment necessarily makes combat much easier. Whereas scavenging and collecting more powerful equipment is largely the key to success in BotW, mastering the mechanics and proper dodging/parrying is more important in Dark...
I do. The decreased durability stops players from potentially coming to rely on one weapon, instead forcing them to use what they have on hand or nearby. If weapons didn't break, players would pick once, always use it, and throw out all the others.