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    Elden Ring

    Elden Ring uses its huge cliffs to block off entire areas in what is supposed to be an open world game. After being able to scale most any cliff in BotW, anything else is simply regression. Never mind ER’s incredibly inconsistent fall damage and wonky horse platforming making any cliff side a...
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    Elden Ring

    I mean, Elden Ring is really not that great compared to it, so…nah. BotW is superior in traversal, level design, soundtrack, exploration, progression, I might even argue story if neither were so bland with their plots. Having more interesting sidequests is one thing, but it doesn’t help much...
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    Elden Ring

    I’ve been enjoying it more than I thought I would. Not so great start, partially being that I got a new laptop and am not used to finangling with pc settings, then also the stuttering issues that seemed apparent across the board. But now it seems to run pretty consistently well. As far as the...
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    Elden Ring

    I’m one of few who would prefer Fromsoft do something a bit different. I mean, if it’s going to be this close to Dark Souls, why not just say it’s the fourth one? Still looks good enough that I want to get it, but I enjoyed the settings and stories much more in both Bloodborne and Sekiro, and...
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