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  1. the8thark

    Breath of the Wild I still hate the weapons breaking mechanic

    What you say is true but Dark Souls is a funtamentally core experience than Zelda is. Even if Zelda was hard as, it'd still not be similar to Dark Souls, unless Zelda was changed this way, which I think would be a bad idea. I agree totally Back in the NEs days the game as a thing was just so...
  2. the8thark

    Breath of the Wild I still hate the weapons breaking mechanic

    I agree with you that most Zelda games are not hard. This is not because they are individually easy but because the same skills are used for all Zelda games. Master one and you've mastered them all in a combat sense. Since Nintendo did not want to make Zelda, liek Dark Souls (in design terms...
  3. the8thark

    Breath of the Wild I still hate the weapons breaking mechanic

    The important word here is "has". This game is different to all of the other Zelda games. Fine does not mean great though. Skyward Sword is a good example of this. Sure Skyward Sword is a good game, but it's just a paint by numbers experience. Take the exact same core experience as Ocarina...
  4. the8thark

    Breath of the Wild I still hate the weapons breaking mechanic

    Well said @Azure Sage The issue here is not that the system is bad. The issue here is many people don't like the system and they think it must be bad because they don't like it. That's just not the case. The system is just not everyone's cup of tea. Many will like it, many will not like it...
  5. the8thark

    Breath of the Wild I still hate the weapons breaking mechanic

    This is exactly how I feel about it. The way it done works but I can understand how many people will not like it. At least it gets me to think of which weapon I am using, but just buttom mashing the Master Sword for most of the game, like every other Zelda game.
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