I rarely find enough customizable options I like for males in full-on character creators to make it feel like a proper self-insert, so I usually opt for a female character designed however I like most like I do in MonHun or FF14.
If it comes down to two heavily pre-set designs like in FE, then...
I think a villain whose cunning is their power has a lot of potential. They may not have evil powers or anything spectacular, but their sheer force of will and intelligence lets them claim power in nearly every situation.
I think it could be argued the Kingdom of Hyrule has never really made a notable effort to act in its people's best interests either, to be fair.
The Divine Beasts exist because of the Sheikah, the Master Sword exists because of Hylia, etc. Most means of countering the evil in each game exists...
To be honest, the biggest takeaway from Zelda as a series is that Ganondorf would ultimately be a far more competent and effective ruler than the Kingdom of Hyrule has ever been, ethics aside.
Persona 4 Golden
Haven't binged a game like I did P4G in a long while. I think I really get the series' appeal now. It hits a lot of the right notes for me overall, and offers one of my favorite casts in any RPG I've played. If I had any gripes, it's that the dungeons were overall not great...
my health's at an all time low, family's falling apart, not that it was ever whole to begin with. and I'm really at a loss as to what to do or think.
I'm just so tired, man.
Nintendo's really under no pressure to pop out new tech as long as success is still up, and it still is as of now. No earlier than next year, I'd say. I do think it'll be in the first half of 2025, though.
Wouldn't mind seeing a continuation of the Hero of Twilight's story in some way. To carry on the same kind of legacy that the shade before him did. Also the Hero of Winds too.
It depends. A lot of the time they were fun diversions from the main attraction, but like QTEs, I'm not necessarily eager to see 'em come back. Gimmicks are gimmicks, and I'm usually not keen on something that is a pure gimmick.
Depends on the kind of game, but yeah, I generally prefer to hear the game's music and sounds while I'm playing it. It adds to the experience quite a bit. On replays maybe less so, if only because I've listened to the music before and I might want something else just for variety.
First version I remember playing was on the Wii VC back when. I never got far but I had some fun with it. Only ended up beating it later on the Switch NSO of all things.
I enjoy watching streams/streamers. I usually prefer the smaller ones, like a friend who has an FE centered channel. He streams pretty regularly and I enjoy the relaxed vibe. Less for the game itself and more for just the casual interaction.
Challenge, fair design, and spectacle are all hallmarks of a good boss battle, but I'd also say that they really need to feel like a proper fight. Especially those that put you against something that feels more evenly matched against the player, like a duel or something similar. Large-scale...