I'm alright on the Sun legendary, it's a fairly cool lion design and I like the face markings. But I really love the Moon one. It looks like a Kirby or Klonoa villain to me, which I definitely like. I'm curious to see more of the region, generally when a new generation comes around I'm only...
Fairy/Dark; actually I was pretty disappointed that Zorua didn't get that typing in X & Y. It would fit a style based around tricky illusions pretty well.
While Army of Two gave me a respect for the fist bump, I would still stick with a high five. Or more likely a low five, not sure why but I find the actual high part kind of unappealing. It feels a bit more natural to me, plus my hands are a bit overly sensitive and any form of knuckle-based...
Super Smash Bros. Braw: It's like Brawl but the only stage is the Great Sea and everyone's been dubbed over by surfers.
Call of Duty Modern Warfae: Pixies do battle across various city environments and living rooms.
Dark Sols: An alien planet attempts to relight it's multiple suns.
-And yet...
Not sure if it's exactly a redesign, being promotion materials and all, but the NIntendo Power artwork for Final Fantasy IV/II was famously bad. Especially Palom and Porom who came out looking like this.
Gritting things up for the US release isn't that uncommon, but this case just always...
I've gotten a bit obsessive with the Witchery mod for Minecraft. Along with being huge and frequently updated, I'm way behind on it in fact, it's just so in depth with the theme. It doesn't just make it up or pick one interpretation. It blends elements from real world Witchcraft, fairy tales...
Now this is a tricky one. I can name tons of panned or unpopular games I like, but the opposite is hard, and the two that come to mind are more overrated then actually disliking.
Killzone 2 and 3: I don't dislike them, but I really feel like they took everything I liked about the first Killzone...
I mostly use Dove moisturizing shampoo and conditioner, which doesn't have any real fragrance or anything. I used a cheaper strawberries and cream scented variety for a while in the past, but dove feels better quality and I prefer that over a scent that doesn't affect much. I've never drank any...
I've always wanted to see a Warriors game based around the Eternal Champion and Michael Moorcock's work. They've talked about wanting to approach more Western properties, so I'm still holding out hope it might happen. Of course they've said Star Wars is their dream crossover, and it would...
I'd personally love to see it. Particularly what sort of effects on the paper elements the different items and things could have. I'm a bit torn on whether I'd rather have it be turn-based in a thousand year door style, a side-scrolling fusion of Super Paper Mario and Zelda 2, or something more...
I was worried it'd be a bit too common a choice, but seems not. I'd go with the Monado. First off it's material is awesome, it reminds me a little of Ryukendo, being halfway between metal and some kind of sleek plastic. A nice futuristic stylish feel. Second, it's shape is dependent on it's...
The only issue I've ever had is when Fi mentioned health and battery life constantly, and even that would be fine if it was limited to once per session. The companions tend to be my favorite characters in their respective games, so I definitely want them to stick around. And just so you don't...
Favorites:
Wind Waker- The most personality of any version of Link, Tetra is one of my favorite characters in the series, it has a great visual style, sailing gave a wonderful sense of exploration, and Ganondorf was vastly more interesting and sympathetic. My only real complaint is the cut...
My only major gripe would be the fact that we haven't gotten a console young/toon Link game since Wind Waker, and barring a surprise in the next game that trend doesn't seem to be changing anytime soon. Not to mention that Toon Link's past two games forced the aforementioned touch controls. I...
I'd actually rather have returning bosses over most the other aspects. I'd rather they take the Gohma or Jalhalla route and be a new take on the same boss, rather then a straight up lift and tweak, but at the same time, it's nice to have some iconic bosses instead of just one-time use monsters...
Favorite: Probably Lanayru Mining Facility. Not so much for the dungeon itself so much as the concept. That and it is eerily close to a dungeon idea I posted around a while ago. I honestly worried people would think I ripped it off after finally playing Skyward Sword. I didn't... it actually...