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  1. Zero_Origin

    Lands in the sky

    @Mikey the Moblin It's possible that floating islands is one of the many ideas the team didn't have time to incorporate the first time around.
  2. Zero_Origin

    What Are You Doing In Zelda?

    Yeah I just finished it recently (though still working towards 100% completion), and yes, charming is the perfect word to describe it. I had a great time with it, so I'm a little sad that it's over. At this point, I'm also curious how it will stack up against the other 2D games as I get them...
  3. Zero_Origin

    What Are You Doing In Zelda?

    So I'd only ever played the 3D Zelda's before. But this year, in order to celebrate the 35th anniversary and tide myself over until SSHD and BotW2, I've started to pick up the 2D titles off the WiiU e-shop. First was PH, which isn't half bad. I was about to finish the last visit to the Temple...
  4. Zero_Origin

    Favorite/Least Favorite Dungeons

    One for each of the 3D Zeldas: Favorite: OoT: Forest Temple MM: Stone Tower Temple WW: Earth Temple TP: Arbiter's Grounds SS: Ancient Cistern BotW: Vah Naboris Least Favorite: OoT: Jabu Jabu's Belly MM: Snowhead Temple WW: Forsaken Fortress TP: Palace of Twilight SS: Earth Temple BotW: Vah...
  5. Zero_Origin

    Best version of Link, Zelda, and Ganon?

    Link: Twilight Princess (He feels more ferocious than any other incarnation, which fits his wolf link form in the game to a T. This also makes it feel like he embodies the virtue of courage more than any other Link). Zelda: Skyward Sword (Spunky, playful, and sweet in the early game. More...
  6. Zero_Origin

    SSHD Skyward Sword HD Discussion

    I'm curious what QoL improvements people would like to see this time around (less interruptions from Fi, etc.). On that note, are there sections of the game that you'd like to see cut or streamlined to reduce the "padding?" My vote is to nix the backtrack to Skyview Temple during the second...
  7. Zero_Origin

    The Nintendo Direct News And Discussion Thread

    Unfortunately, given that this one is set to focus on first half of 2021, BotW 2 news isn't very likely. It would be weird if Zelda 35th anniversary wasn't brought up though. Maybe we will gets some info on remakes/ports at least.
  8. Zero_Origin

    How would you change the overworld for BotW2?

    A lot of people want to see a renovated Hyrule. While this would be cool, I don't think that would be enough of a change to make the world feel fresh. I think the game would either have to take place underground, which would be a fairly new type of overworld (read: underworld) for the series...
  9. Zero_Origin

    How important should Story/Cutscenes be?

    I believe the simple but effective use of storytelling in Zelda is very important to the overall experience. That said, I don't think the story needs to be told primarily through cutscenes or linear progression necessarily. I think the next game should take a page from MM and emphasize "region...
  10. Zero_Origin

    Zelda- A playable character in BotW 2? (speculations)

    In Japan, cutting your hair short is a symbolic act that 'represents one individual’s resolve to make a dramatic break with her own past: to divide time between “the old me” and “the me there is now”. ' Given what we know of Zelda's backstory, it's not surprising she would want to move on from...
  11. Zero_Origin

    The Mysterious Hand

    Lol, was not expecting the level of sarcasm some you are dishing out. I guess I should have explained myself more in the opening post. The reason I thought the arm/hand might belong to someone is this shot right here: It appears to be a flashback of the hand just prior to grabbing onto...
  12. Zero_Origin

    On that note, my mysterious hand thread really didn't go the way I expected either...

    On that note, my mysterious hand thread really didn't go the way I expected either...
  13. Zero_Origin

    Yes it is. Thank you! :D Cool thread on Zelda being a playable character btw. How are you...

    Yes it is. Thank you! :D Cool thread on Zelda being a playable character btw. How are you feeling about how the discussion is going on there?
  14. Zero_Origin

    The Mysterious Hand

    Who do you think it belonged to? Given that it (or at least some of it's energy) fuses with Link's arm, what do you think it will allow him to do?
  15. Zero_Origin

    Zelda's Role

    Do you think she will play a more active role in the game this time around? What would you like to see from her? I'm a little worried that she will be separated from Link near the beginning of the game (something the trailer hints at), in which case most of the game could just be about...
  16. Zero_Origin

    Has anyone else noticed this detail in the trailer?

    The simplest explanation is that after the Calamity is over all the Sheikah tech retracts back into the ground, as it no longer needed. This would make sense given that the initial tower in the game plus alot of the hidden shrines all rose from the ground in the first place. However, other...
  17. Zero_Origin

    When will we see BotW2 again?

    I think we could see another teaser at the Game Awards. Maybe some short snippets in a Nintendo Direct or two. I don't expect a full trailer or gameplay reveal to happen until next E3 though. As for release, I'm guessing that Nintendo is targeting Holiday 2020. However, given their penchant...
  18. Zero_Origin

    How Can Reusing the Same Hyrule Feel Fresh?

    Well, the original quote from Aonuma is still somewhat vague in terms of what it means by "same world/same Hyrule" so for all we know it could take place entirely underground, or someplace else on the same continent. If they are going to reuse all the overworld assets though, then this is a...
  19. Zero_Origin

    Zelda Switch is a Breath of the Wild Sequel with a darker tone. What's your first impressions?

    https://kotaku.com/breath-of-the-wild-sequel-producer-wont-say-if-you-can-1835456283 I think it's interesting that Aonuma neither confirmed nor denied Zelda being playable. So the possibility is still alive for the time being. Still, this is Nintendo we are talking about here. If they...
  20. Zero_Origin

    Zelda Switch confirmed to be BotW direct sequel; are you happy about that?

    The jury is still out on whether I like this being a direct sequel or not. My biggest concern is what the overworld is going to be like. If a lot of it takes place above ground in the Hyrule we've already explored, then the events at the beginning of the game better drastically alter it's...
  21. Zero_Origin

    Zelda Switch is a Breath of the Wild Sequel with a darker tone. What's your first impressions?

    Some observations: The hand that appears to be binding/sealing "Zombie Ganondorf" is centered over his chest (possibly where he was stabbed by the Master Sword in Twilight Princess?) After this sealing hand is no longer binding Ganandorf/his Malice, it later gets transplanted or grafted to...
  22. Zero_Origin

    Zelda Switch is a Breath of the Wild Sequel with a darker tone. What's your first impressions?

    Wow, I totally wasn't expecting a teaser trailer today; I'm so glad I was wrong! I'm also equally surprised to see that this is a direct sequel to BotW. Depending on how this is handled it could be a good thing. I love this iteration of Zelda as a character, so I'm really hoping that she...
  23. Zero_Origin

    Combat in Zelda Switch

    What would you like to see from the combat system going forward?
  24. Zero_Origin

    Area and Region Types of Zelda Switch.

    Where would you like the next Zelda to be located (Hyrule or elsewhere)? Are there any particular areas you would like to return? What kinds of regions would be cool to see? Sick of some of the re-curring ones (forest, volcano, lake, etc); what kinds of twists would you introduce to spice...
  25. Zero_Origin

    Will Zelda Switch be delayed?

    Given Nintendo's track record so far it's probably safe to assume it will be delayed at some point. But in large part it depends on what kind of game Zelda Switch is. If it's using BotW's engine and is merely expanding on/refining BotW's gameplay formula then it's less likely that the game...
  26. Zero_Origin

    Breath of the Wild Do any of BotW's mechanics stop you from playing the way you want to?

    Yeah, a lot of examples that people bring up seem to be more on the subjective side of the scale. Even with the durability mechanic there is a degree of subjectivity, as some people still enjoyed the way it showed up in BotW, even though it was under-utilized mechanically, while on the other...
  27. Zero_Origin

    Breath of the Wild Do any of BotW's mechanics stop you from playing the way you want to?

    Yeah, remind me again why can't we pet the dogs? Nintendo was cruel to make those pups so adorable yet withhold the ability for us to show our affection to them :kawaii:. On a serious note, this discussion is raising a question for me: where is the line between a good limitation that the game...
  28. Zero_Origin

    Would you like BotW sequels for the next handful of 3D Zelda games?

    Yeah, the wording of the rumor is really vague, to the point that some people were speculating that it could be another BotW DLC (which is possible, but I doubt it). Personally, I just take it to mean that another open-air Zelda is in the works. While it would be interesting to see BotW's...
  29. Zero_Origin

    Do You Want Shrines to Return?

    Yup, seems like everyone and their mom is on the same page about the Shrines needing aesthetic variation. If they do return in the next installment as bite size dungeon/puzzle solving experiences, at the very least they need themes appropriate to the regions they are found in, as you suggest...
  30. Zero_Origin

    What Kind of Dungeon Settings and Themes Would you Like?

    I definitely like your idea for a sewer dungeon! There was a segment like this in Twilight Princess under Castle Town/Hyrule Castle, but having a full on dungeon built around that kind of setting would be awesome. Personally, I really want to see more dungeons like Skull Woods with multiple...
  31. Zero_Origin

    Which New and Returning Items Would You Like to See?

    I agree that it would be cool to see them again, but they do pose some problems. The developers seriously considered the duel clawshots, but concluded that it broke the climbing mechanic...
  32. Zero_Origin

    What do you want Zelda Switch to do better than BotW?

    My two main gripes with BotW seem to be among the most common: the lack of engagement from the story and the lower than average dungeon quality. For the next game I'd like a story line that draws inspiration from Majora's Mask, where there is a central antagonist and objective to the game, yet...
  33. Zero_Origin

    Which New and Returning Items Would You Like to See?

    Also, is it important to you that items be displayed as individual objects like they were in past Zelda games, or would you mind if they showed up as runes/abilities tied to a central item like the Sheikah Slate?
  34. Zero_Origin

    Breath of the Wild Your Thoughts on the Final Trial (5th Divine Beast)

    Right, as some of you mentioned this wasn't really up to description as a Divine "Beast" (or a complex labyrinth for that matter) but was actually a Divine "Engine." It's four rooms where cylinders and the main room was the drive shaft, making the layout of this dungeon to be the Master Cycle...
  35. Zero_Origin

    Monolith's Involvement in Upcoming Zelda Game.

    Supposedly Zelda Switch has been in development since at least December 2017. Since then Nintendo has posted additional job listings for the game. More interesting is the recent confirmation of Monolith Soft's involvement in an upcoming Zelda project. Do you think they are merely assisting...
  36. Zero_Origin

    Breath of the Wild Your Thoughts on the Final Trial (5th Divine Beast)

    I'm not sure why, but the DLC dungeon ends up not being discussed much, even in threads dedicated to BotW's dungeons in general, or the Divine Beasts in particular. For those who played it - and I'm assuming most people here bought the DLC - what did you think of the final dungeon? Was it...
  37. Zero_Origin

    What Dungeon Style do you Prefer for Future Zelda's?

    True dat. If the next game remains open world and non-linear, Hyrule Castle seems like a good template for future dungeons. The only problem was that it was lacking in the puzzle department. The dilemma though, is what kind of puzzles would fit the non-linear structure of Hyrule Castle? Many...
  38. Zero_Origin

    Breath of the Wild Rank order the divine beasts

    Looks: 1. Medoh 2. Naboris 3. Ruta 4. Rudania 5. Divine/Final Trial (DLC Divine Beast) The Dungeons: 1. Divine/Final Trial (DLC Divine Beast) 2. Naboris 3. Ruta 4. Rudania 5. Medoh Order of Completion: 1. Ruta 2. Rudania 3. Medoh 4. Naboris 5. Divine/Final Trial (DLC Divine Beast)
  39. Zero_Origin

    Favorite/Least Favorite Dungeons

    Favorite: - Ancient Cistern (SS) - Arbiter's Grounds (TP) - Forest Temple (OoT) - Sandship (SS) - Snowpeak Ruins (TP) Least Favorite: - Inside Jabu-Jabu's Belly (OoT) - Forbidden Fortress (WW) - Palace of Twilight (TP) - Ganon's Castle (OoT) - Ganon's Tower (WW)
  40. Zero_Origin

    Do You Want Shrines to Return?

    Yeah, I'm with you on wanting mini Hyrule Castle-like areas. On that note, it would have been awesome if the entrance to the fortress at Akkala hadn't been barred off and it ended up being an explorable interior and not just a tower. More places like that in the next game would be amazing...
  41. Zero_Origin

    Do You Want Shrines to Return?

    Can't say I'm too surprised by peoples responses so far. Although I understand why Nintendo used the same outward structure design for each Shrine (to make them easily identifiable in the over-world), it would still be for the best if they were more organically incorporated into the world as...
  42. Zero_Origin

    Do You Want Shrines to Return?

    So, by caves do you mean elder scroll's style "dungeons." And if you don't want the underworld split up, do want the caves to all be interconnected?
  43. Zero_Origin

    Do You Want Shrines to Return?

    Having a bunch of mini-dungeons scattered throughout the massive overworld of BotW provided a lot of incentive and reward for exploration in my eyes. Most of the physics based puzzles were really fun to play with and figure out. However, while part of me really enjoyed them and would like them...
  44. Zero_Origin

    Would you Like Controllable Companions to Return?

    Medli and Makar from the Wind Waker, along with Princess Zelda from Spirit Tracks, added some interesting gameplay mechanics to the dungeon's in which they were present. Would you like to see a mechanic like this return? If so, what kind of ideas/types of characters would you like to see...
  45. Zero_Origin

    Breath of the Wild Divine Beast Appreciation Thread

    I'll throw in my 2 cents. My favorite aspect of the Divine Beasts was being able to manipulate them on the fly from the dungeon map. Controversy time: I actually think this mechanic was more fun than having a dungeon item. The only downside was not gaining an item that you can take with you...
  46. Zero_Origin

    What Dungeon Style do you Prefer for Future Zelda's?

    I think the problem/miscommunication that came up in this thread was due to two things: -I used the term open world (or "open air" as Nintendo would call it) referring to being able to approach the world freely from any direction, AND as the ability to do the game's objectives in any order...
  47. Zero_Origin

    How Non-Linear Should the Next Game Be?

    Although I've stated that a linear structure would allow for better storytelling, as I've thought about it the situation it isn't quite that simple. It depends on what kind of storytelling you are talking about. If the next game were to be non-linear, the key to telling a good story would be...
  48. Zero_Origin

    Breath of the Wild Divine Beast Appreciation Thread

    Those poor Divine Beasts. They catch a lot of flack for not being the traditional dungeons most of us know and love. While it's true that there a number of aspects about them that could've been better, typically this all people focus on when discussing them. So instead of what what was...
  49. Zero_Origin

    How Non-Linear Should the Next Game Be?

    So not only did BoTW go for the open world genre, it also flipped from being extremely linear to being entirely non-linear. Allowing people to progress through the game world in any order and way they pleased fit well with the open world design and was a huge improvement to player freedom...
  50. Zero_Origin

    What Kind of Dungeon Settings and Themes Would you Like?

    @Spirit All my yes to this. I'm a huge fan of the creepy/scary areas and dungeons of the series past. Unfortunately it seems like Nintendo has been drifting away from some of those darker toned areas since SS, but hopefully they make a return in the near future.
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