ugh, I really hope that thing shown at e3 was more like an armos (statue that shoots beams due to magic, not technology) rather than a robot. high tech and zelda do not mix.
Yeah, they did appear in ss. That's why I said it was a bad idea and the staff member who put robots in Zelda must have been drunk.
Robots are extremely unfitting to the Zelda series (the main setting, hyrule, being a medieval based kingdom). Seeing link using a perimitive sword and shield or...
Sorry, didn't mean to hurt your feelings :(
I respect your opinion, different strokes for different folks I guess :/
But the fact still stands that Zelda originally started out as a fairy tale setting, and has been that way for the majority of it's lifespan.
If an official Zelda game ever...
Zelda's setting was initially and mainly is medieval fantasy (the PRIMARY setting of the entire series is Hyrule, a medieval inspired kingdom for goodness sake! :D)(Not to mention the series is named after the fairy tale esque Princess Zelda), but you are right, recently it has changed a bit...
I swear to god of game theory steals this from me, I'll never forgive them...
What if Zelda Wii U is a remake of the first Zelda game?
Reasons:
-The title of the game so far is "The Legend of Zelda" so far it's subject too change, but if it stays that way it could be a remake
-Aonuma...
dear god, robots in Zelda was a bad idea. I wonder how drunk the staff member that decided too implent them was. I really hope that Zelda Wii U sticks too the series genre of medieval fantasy / fairy tale.
In the early years of gamecube, a Zelda tech demo was shown. It was known as the Spaceworld 2000 Zelda Tech Demo. It showed a realistic art styled Link. Fans were excited. When Wind Waker was revealed, there was a huge backlash from the North American (NA) Zelda fanbase. at least 1/2 of the NA...
Final Fantasy, along with alot of those games you listed have a semi-realistic art style, just like TP. The faces may be animeish but the proportions are realistic, and the environments are realistic. Just like the Zelda Tech Demo, that's the art style that I'm hoping for. I'd be happy with...
I agree, although Skyrim's environments look far more pretty than their characters. I think that the Tech Demo had a good balance.
Nintendo should know by now, that the spaceworld event will repeat itself is Zelda Wii U does not resemble the gorgeous Tech Demo.
Well said, and it has been...
The Wii U should focus alot on graphics because of it's hardware and capabilities, they should not be wasted. At the end of the day gameplay is more important, but now that Nintendo actually has the power to create stunning visuals with the Wii U, they should seize this opportunity. The reason...
Thank you! How very kind of you to say that. I am really liking the Zelda Dungeon (ZD) forums community (A LOT more than the Zelda Universe (ZU) forums community, but don't tell them I said that!). I've spent some time in ZU making forums, and I decided to bring one of my ZU forums to ZD. You...
Nintendo claims that they want to be original by going with unique art styles, but in my eyes it's not original when all the art styles that they have used in the past 7 years have been very cartoon esque. It's not quite originality if the same thing is done over and over again repeatedly. I...
But the Zelda game on it should make the best of the Wii U's graphical capabilities. If they go with a cartoon art style there is less detail that can be displayed, realistic at styles allow for more detail showing more impressive textures. Also it's been 7 years since a realistic Zelda, I think...
Nintendo really should make the upcoming Zelda Wii U should go for a realistic (or semi realistic) art style, similar to the 2011 tech demo, and these four reasons explain why:
1. Nintendo specifically said that they want Zelda Wii U to bring Zelda too a big audience. Zelda games sell the...