ST came out after TP, besides they're different kinds of mini freezards. And yes there are octoroks in WW, OoT and MM, they're just pink/purple water octoroks instead of land octoroks.
Majora's Mask needed more dungeons? Let's see now:
1. Woodfall Temple
2. Snowhead Temple
3. Pirate's Fortress
4. Great Bay Temple
5. Gibdo Well
6. Ancient Castle of Ikana
7. Stone Tower Temple
8. Surface of the Moon
Also, if OoT had the sage medallions as usable items, they would probably be...
Poe, I agree. It takes a buttload of energy to shake the wii remote slightly. And to Ember Incubus, what's wrong with being enthusiastic? He's just excited about Skyward Sword, like most zelda fans.
An electric forest temple maybe? Like in WW when Kalle Demos had those electric vines. Or how about an underwater palace filled with waterfalls that you have to freeze. I dunno, I was just throwing ideas around.
This gave me a picture in my head.
Remember the first dungeon in ST?
Forest Temple (Forest themed obviously)
Main Item: Whirlwind
Boss: Stagnox, Armored Colossus
And here's an SS prediction:
*E3 demo stage is the first dungeon*
Main Item: Beetle
Boss: Scorpion
See? Both are forest themed...
SS is supposed to be unique among zelda games. Having the same old items defeats the purpose of it being unique in the first place. >.>
Btw, TP had a hawk, not an owl.
I wanted to be able to choose between stylus or button controls. ._.
Button controls:
D-Pad: Self explanatory.
A: interact with stuff, basically the action button
B: Sword
Y and X: Items.
Start: Pause
Select: Quest Status
L: Shield
R: Item
It would work, right?
Back in 07, I read the Phantom Hourglass review in Official Nintendo Magazine, so I thought it looked good and I bought it. THAT'S how I got into zelda.
You judge zelda games by their names? Lolwut.
Wait, having the word Prophet in the title automatically makes it offensive to religious people? In that case, Wind Waker is offensive to insomniacs because it has the word waker in it, and Majora's Mask is offensive to people who wear masks.
1. Tingle Tuner
2. Slingshot
3. Hawkeye
4. Raft
5. Picto Box
Just joking. Here's the real list:
1. Grappling Hook
It lets you swing across wooden posts, steals enemy spoils, and it doubles as a crane, which is required to get the triforce of courage. :D
2. Seed Satchel
Meh, I never liked...
I always wondered, remember Byrne's gauntlet in ST? Try turning it into an item. It would be like a hookshot at first, but then it could have some other features as well, such as being used a weapon in combat, and a power glove to push certain blocks. Hell it could even be used underwater along...
Hopefully the items rumor will be true. Having loads of useless items *cough* ALttP *cough* seems kind of pointless. I prefer less items that are used more. (Majora's Mask?)
Seed Satchel, change it into some sort of gem bag or something. Also, a flail which would be a cross between the Grappling Hook and the Ball and Chain.
Majora's Mask. Why?
-More challenging
-Better storyline
-Better sidequests
-Transformation masks
-Time system added to the game's difficulty
-Young Link is able to use items he couln't in OoT
To be honest, I hate OoT, and I'm sick hearing people say that it's the BEST ZELDA GAME EVAR and...
I found Ganon's Tower to be quite long and difficult, although the Desert Palace had those annoying beamos statues which caused me to die a lot. To be honest, I found it easy since I played it on an emulator, so I abused save states. D:
The Not a Mask Mask:
It's a mask. However, this mask can become other masks. The newly transformed mask can then be worn on all forms. Bunny Hood Goron Link? Hell yes.
Temples (4)-
Woodfall Temple
Snowhead Temple
Great Bay Temple
Stone Tower Temple
Skulltula Houses (2)-
Swamp Spider House
Oceanside Spider House
Ordinary Dungeons (3)-
Pirate's Fortress
Gibdo Well
Ancient Castle of Ikana
And then there's Surface of The Moon.
4+2+3+1= 10
1 for all of them. Why?
Puppet Zelda- Jump Strike. 3 times. Dead.
Dark Beast Ganon- Wolf Link. Wait for portal to turn blue. Hold A. Throw aside. Go insane on the scar on his belly. Repeat. Dead.
Horseback Ganon- Stay near Ganondorf while targeting. Wait for light arrow. Dash. Hit with sword...
First three dungeons? Let me think...
1. Some sort of electricity/plant themed dungeon. Remember how Kalle Demos had those electric vines? Or how Jabu Jabu's Belly was filled with electric monsters? The main item could be some sort of flail, which would be a combination of the Grappling Hook...
Okay, time for some seriousness.
-Skull Hammer
-Flame Lantern/ Some sort of candle that shoots flames for the lulz
-Pegasus Boots
-Transformation Masks
-And finally, a random idea. A pair of gaunlets that can possess statues like the ones in the Temple of Time, allowing link to punch with the...
Let's see...
-Parry Attack even though it was uber-cheap
-The many ways in which the items were used
-Enemy Weapons
-Spoils Bag (Treasure system in PH and ST just plain sucked.)
-The fact that it told Ganondorf's backstory
-Sailing
-And most importantly, Laruto
One thing I don't understand...
Nah, I'd rather have a completely new villian that's never been in a zelda game before, preferably as creepy and disturbing as possible. After looking at TP, I realised ol' Ganny had put on a few pounds, and he was better in WW to be fair.
Skull Hammer from WW? A harp as the game's instrument? Another magic wand that controls the environment but become useless after the dungeon it's in? *cough * dominion rod and sand wand *cough*
I have all stamp stations, about 20 something rabbits, most force gems. but only 14 hearts. Why? Because the pirate hideout minigame and the whip race both hate me.
As you all know, in Twilight Princess on Wii, the entire game had to be mirrored in order for Link to be right handed so that it would suit right handed people when they are playing the game. However, some people disliked this idea, prefering the GameCube version of the game over the Wii...