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  1. M

    Is It True There is NO Controls Using the IR Sensor?

    Bill Trinen and others have said this. I've never played Wii Sports Resort so maybe that game has the same type of controls where you're not forced to point at the screen? Idk why, but it seems like it could end up being LESS accurate if the sensor bar isn't used. Maybe the accelerometer and...
  2. M

    Here's MY Theory: There Are Not Different Links, Zeldas, Etc

    Or at least, if there are, not nearly as many as some people would like to believe Sure there is the Hero of Time and then some future guy who was inspired by his tale However I like to take the word "legend" as a literal thing. At face value, a legend could be something that is passed down...
  3. M

    Spoiler How Much Do We Know about the Siren Realm?

    For example, did they show anything about Zelda's fire sword? Or that she sinks in sand? Or that Link and Zelda can switch places if they stand on tiles of the same shape? I'm asking because I wonder if there is more to the Silent Realm than they currently let on. It would be neat if each...
  4. M

    I'm Setting Myself Up for Disappointment, As Far As Origin Stories Go

    There's the rumor about Ghirahim becoming Ganon's trident There's the idea that Groose founds/co-creates the Gerudo tribe There's the hope that we will find out how the royal line is connected to Sheikahs There are the even more far-fetched ideas linking to OoT, such as seeing the Deku...
  5. M

    Are You Guys Gonna Get Mad if Link Begins with 6 Hearts?

    I don't get the big deal. With how most enemies are giving you one whole heart of damage, it's all going to even out in the end.
  6. M

    General Modern Would I Enjoy Spirit Tracks?

    I loved the whole concept of Phantom Hourglass. Such neat controls. The problem is the game seemed a little too much like a long tech demo. "Here are some neat controls for you. Too bad we didn't design any compelling gameplay for them." I've heard Spirit Tracks fixes this with some challenging...
  7. M

    One Major Thing They Need to Fix: Motivation in the Story.

    I'm not saying there needs to be anything complex or heavy-handed: I love simplicity. Dragon Quest is one of my favorite gaming series, after all. But man, the whole idea of "collecting things" is seriously lazy as hell. I'd appreciate if they did something like.. simply following Zelda...
  8. M

    I've Come to the Conclusion We Know About Only Three Dungeons Right Now.

    Forest (this is what the Sky Temple is called now) Fire (self-explanatory) Desert (if you watch the TGS video at 1:59 and 2:52, you'll notice sand and electricity, plus there is the whole minecart thing going on in the desert just as there is in that trailer clip of the mechanical area)
  9. M

    ...still Worried About the Silent Realm.

    Hopefully one of the remaining Game Informer videos will clear this up, but I'd like to know how old areas will be re-used. Like, will there be any physical changes at all to make sure it feels fresh? And if not, will the lantern-wielding ghosts pose any sort of threat while they're patroling...
  10. M

    Think It's Likely the 2nd Playthrough Will Be Focused on Combat?

    While I'd enjoy a LoZ/OoT master quest, I think I'd be even more excited to see a "hard mode" of sorts, where the world retains its exact layout, but the enemies are beefed up: harder to dodge their attacks, faster, more frequently attacking you. So far, it looks like the enemies are still...
  11. M

    How Large Do You Think the Overworld Sections Will Be?

    They keep saying this game is "massive." I'd like to believe this game is as large as Xenoblade or even as large as FF12 or DQ8, but that might be an unrealistic hope. I mean, they've been working on it for 5 years so you think they could do that, right? Even if the Hyrule sections are not...
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