If they do bring back Epona, I hope they give you a way of calling Epona much earlier than they did in TP with the horse call. I felt slow running around looking for horse grass...also I barely used Epona in the second half of TP
Its very easy to say a zelda game is a combination of others (look at my sig) but after learning these new details I really think this is going to be a huge blend of all the games (including OOT and MM).
This is good!
Yeah i really hope they don't forget the classic zeldas...i could see them sticking to simply TP and OOT. Any reference at all to the oracle games would be amazing!
Yeah this is completely typical of Zelda games. WW's first trailer looked so different than the final product and I'm pretty sure they planned on having a magic meter in TP until that was removed (check the back of the game if you don't believe me). In short, there are many things that undergo...
Yeah I can see how it would be more awkward for a lefty to swing a remote as opposed to pressing buttons with their off hand...but I bet they will get the hang of it after awhile.
This is completely different but I've always been amazed that right handed players have learned to be so precise...
Yeah, I don't know if this is technically the first "dungeon", because isn't there that place they were playing at E3 last year first to show the basics. It could be the first temple but I don't know if that was actually confirmed by the people in the GT footage.
I don't really understand what Destructiod is...but whoever they are obviously hasn't been paying attention to the focus of this game for the past year.
Here is the line:
"And this is a major addition to Skyward Sword -- and a huge focus! When fighting enemies in the game, Link has to strike...
This fight will be similar to Dark Samus battles in MP2 Echoes (or a more epic King Bulbin for non metroid fans...). He will pass through and fight you after certain events. Don't be fooled by the heart container you recieve after defeating him because you will see him multiple times
He reminds me of Byrne not by his look or his attack but by his personality and demeanor. Byrne always seemed like if he wanted to he could just kill Link (as he was a kid in that game) and Ghirahim had that same sort of sense to him. Also their roles are the same as I'm pretty sure that...
On the idea of backtracking through levels...At worst, it will be like PH where it just gets really repetitive after awhile. At best, it will be like Metroid and will feel rewarding and fresh. Knowing this team, we should get the latter.
The game is going to be great...every console game has been. The developers have had so much time with this that it will have the perfect mood, music, everything. Look at TP: would you imagine that in the same game that you are herding goats and feeding cat fish, you would be running away...
I know that theoretically it doesn't make sense that this guy is Vaati, but honestly Nintendo doesn't care that much about timelines and they basically have two villains for the series... I agree that this would not make sense but don't count out Nintendo not being as knowledgeable as their fans.
I've always thought that Rauru looked a lot like the King of Hyrule from WW. That would in fact make more sense if the character we saw in the trailer was Zelda's father because it explains him being up in Skyloft. Though there is a chance that this may be Rauru or some other sage, usually...
That trailer was beautiful, Skyloft seems much more interesting than Ordon and we will probably have to spend a lot of time there. That monster eating the girl when she fell was very surprising...
How does that image prove the blonde girl is Zelda? Zelda could be another person on Skyloft or maybe Link is planning to visit her like in TP. The blonde girl is most likely Zelda, but don't count out other possibilities. (Also where did you find that game demo?)
I wish that the owl was Rauru (that would make Rauru a much more interesting character)...however I don't think they are the same. The names are different (not like Tetra/Zelda), their language is different, and I just don't think Nintendo thought of that when making these characters. I think...
PLEASE let SS stay on the wii! If it gets held back for Project cafe we will keep getting these zelda ports from older systems! Not saying TP wasn't awesome but I'd appreciate Zelda's made to their fullest capabilities...
I've always liked Roc's Cape, probably my favorite part of MC. For some reason though I can't see this happening in SS... if Nintendo does it though I am sure it will be great!
If this game doesn't have fully orchestrated music I am going to be very angry because its been in development for a LONG time. I hope the music is as catchy as ST (if there was one thing ST got right it was that main theme) and not just a remix of an old zelda theme (TP Hyrule field). Don't...
I would be very interested in a water temple that managed to not use the iron boots at all. This would be challenging, but I really hate walking around with the iron boots, you move so slow underwater. I really enjoyed how in TP and MM you can swim (like actually swim!).
Maybe if there is a wooden shield (as there usually is) it would be a durability meter but I think this is more about how long you can hold the shield up at a time. Similar to the spin attack in TP where you had to wait a second to use it again, the shield meter will go down when pressing Z (or...
Ha, I love this idea!!
...sort of...
I was very angry that Ganondorf was pushed into TP at the last minute and making Zant look like an idiot. This idea would obviously be much more comical and I could see that happening in this art style (like how WW was). For all you theory people out there...
The mirror shield will be the most noticeble difference in my opinion. However, I would love if they make the fairy spells cooler looking (more vibrant)!
Though Nintendo has said that they are polishing the game up (which I'm sure they are), this game will most likely be released when it benefits Nintendo financially. This is all intertwined with the 3DS and those games coming out as well and I personally believe that there is no way SS will...
Zelda has always been kind about this allowing enemies to blow up into smoke once defeated...this only comes into play when fight the final boss because of later zeldas
Shadow Link is awesome! I really enjoyed him in OOT but that is the only game I've played him in. I've played ST but somehow I can't remember shadow link...i usually remember these things. I thought a shadow link was needed in WW and TP after seeing them in Super Smash Bros. Brawl.
For some reason I can't see the picture, but I agree with everybody that if it is Gamestop related it is a fake release...however I think they are going with the vibe that everyone is feeling: spring 2011.
Even though it was probably technology holding them back, I thought that adult link in OOT was great: being serious in a serious time. WW was also great as it showed the curious, angry, surprised (etc.) expressions of a little kid. Now TP...there are a few cutscenes that don't really fit...
sorry guys...but as deep as the zelda world is and even though it is easy to make connections from one game to the next this won't be a prequel to OOT. There will be a few characters that may be similar but in the end SS will introduce a whole new realm of Hyrule that we will be trying to...
the goron and deku armor sounds a lot like the masks from MM...I do like the idea of tunic colors though, I remember when I first saw the cover for Four Swords (not knowing what the game was about) I was thrilled to see so many different colors. No offense to Four Swords but that didn't play...
I liked the way they did it in WW, where these deities were these mysterious all knowing beings (there was something cool about them speaking hylian). If Jabu-Jabu makes a return I hope he is like Jabun who makes a small appearance then remains underwater. Even though he was ill in OOT, I...
Whoa...i think we may have the same b-days (lol)
On to the subject though, I think Nintendo wants to release this game a good amount of time before their next system comes out so many people will buy it. However, Nintendo also wants to make this a great game by taking extra months to develop...
my sister wants navi :(, but personally I think that the sword will knock out that character.
For me: sheikah, kokiri, and the composer bros...that is it and anything else will just be gravy!
As cool as hover boots/roc's cape/deku leaf would be in this game, I think that Nintendo is going to go more for what can utilize the wii motion plus. Think of the flying beatle thing in the E3 demo. Let's hope that every item isn't like this and is more creative than just bombs you can roll...
I think everyone wants to make these connections to older games and things, but we just have to accept that there will probably be no character connections. I mean TP had a lot of OOT locations but no ghosts of OOT characters (assuming that TP comes after OOT in the timeline). Expect similar...
Nintendo knows it will be a good game, and thats how they market it. When I walked into gamestop when the wii came out, under TP was the rating the game got...wii owners listen to good reviews. For the "casual" crowd, I guarantee you they will have a commercial with those two guys who come...
Nintendo has always handled link's voice with amzing care, making sure that they give him emotion without fully voice acting...Metroid other m really ruined it, and I'm glad that nintendo is continuing this strategy of limited yells
When I first saw City in the Sky I was immediately reminded of MC, but then the chicken things (sorry don't know how to spell name) came in and ruined that nostalgia. Really though, why make the place only inhabited by strange versions of cuccos (sorry that just pissed me off)! Seriously...