I'm not sure how they could execute this, but I would like to see a boss battle where you actually have to continue traversing as you fight. I would like the open world to play more of a role in boss fights. I think it would be so cool to move through Hyrule castle/castle town as we fight...
It's been forever since I played this, so I could be remembering some details incorrectly, but the map gimmick in Phantom Hourglass. I remember being able to write useful notes and draw images on your map. I thought it was super cool and made me feel more like I was actually in the world. I also...