HaHaHaHa! Duck walk. Yeah that's a pretty apt analysis of AP. Although instead of "broken" maybe we'll say it's "spotty."
And I gotta give it points for being ambitious, even if its execution wasn't exactly delivered well.
Ambition is more than can be said for most titles in the last couple of years.
Now that you mention it, morality systems were the bfd in video games for a long time there, and yeah I hear a lot of people say AP did the whole consequences of players actions thing better than ME and for all intents and purposed I'd agree although it really doesn't make much difference to me. Morality was an over explored and largely unfulfilled idea that wore real old real fast after it devolved into a lame gimmick after a short while. I think they've finally moved beyond it though if 2013 releases are any indication. AFAIK no one's been talking about it, although Remember Me and Beyond Two Souls are likely to have something like that.
I've never played Metro and never had any interest in it, but now I'll be sure to steer clear of it
Alas, I'm not really one for war movies. It's just not a subject I go out of my way to watch these days--not when it's a very real possibility for someone of my profession.