I think the thing between me and the Zelda fans that are blindly praising SS is that I'm more of an experienced Zelda player (meaning, I've done challenges and what not, mastered games for the most part) so difficulty seems to be dropping, and I noticed puzzles a lot faster than a newer player would. I also have some expectations regarding the story, because I played all of the Zelda series thus far and I noticed the basics to each one of them is the exact same thing: Link starts off peaceful, an event happens, he now saves the world or his friend Zelda, and he ALWAYS succeeds in everything he does. I guess my expectations stem from playing both OoT and MM; OoT has the epic adventure and has already been done. MM has the best characters that Zelda has ever seen. I combine the two and look at other games and contrast. Sometimes I just use OoT to compare/contrast.
In the end of things, I just see each new Zelda game as trying to be better than OoT, a goal that blinds the developers from making each new Zelda game reach its potential. TP very clearly tried to copy-paste OoT. SS tried to take some concepts and evolve them, but it fell short because of a few flaws that, while alone they mean nothing, but alike TP when you bunch them together you start to see SS for its true worth, not the blind fanboyism that the newer Zelda fans hold for it.