Sheikah_Witch
I just really like botw
There's something I was thinking about earlier while reading some speculation across the internet.
A lot of things come up in these hopes, dreams and speculation discussions, and has done so here on ZD as well.
Some often talked about points are:
* Playable Zelda
* Co-Op or Multiplayer
* Voice Acting
In between those points there seems to be a question hovering - the one of Link speaking. It has been a rigid convention of the series for a long time, having the silent protagonist that the player can project themselves onto. But with the Zelda team talking a lot about breaking conventions - is this one too much of a staple, or is it, too, ready for some messing around with?
Things has been changing over the last few games. Link has been given dialogue options that shows he has quite the personality despite not uttering a word in the game's pivotal story moments. And with Breath of the Wild introducing full-on voiced cutscenes for everyone except Link, it is at the very least odd that he doesn't pipe up once. He does have a canonical explanation to his muteness - but wouldn't even the most stoic of knights scream "WATCH OUT?" if something bad happens?
Also, if we do have playable Zelda and multiplayer, how odd wouldn't it be if one had voiced lines and one didn't? Wouldn't that feel, at the very least, a bit jarring?
(Then again, maybe Zelda should've skipped voice acting altogether and we don't need another cringe performance to add to the pile.)
It's an interesting take, for me at least. And I wanted to open it up a bit.
"Excuuuuse me, princess."
Yes? No? And Why?
A lot of things come up in these hopes, dreams and speculation discussions, and has done so here on ZD as well.
Some often talked about points are:
* Playable Zelda
* Co-Op or Multiplayer
* Voice Acting
In between those points there seems to be a question hovering - the one of Link speaking. It has been a rigid convention of the series for a long time, having the silent protagonist that the player can project themselves onto. But with the Zelda team talking a lot about breaking conventions - is this one too much of a staple, or is it, too, ready for some messing around with?
Things has been changing over the last few games. Link has been given dialogue options that shows he has quite the personality despite not uttering a word in the game's pivotal story moments. And with Breath of the Wild introducing full-on voiced cutscenes for everyone except Link, it is at the very least odd that he doesn't pipe up once. He does have a canonical explanation to his muteness - but wouldn't even the most stoic of knights scream "WATCH OUT?" if something bad happens?
Also, if we do have playable Zelda and multiplayer, how odd wouldn't it be if one had voiced lines and one didn't? Wouldn't that feel, at the very least, a bit jarring?
(Then again, maybe Zelda should've skipped voice acting altogether and we don't need another cringe performance to add to the pile.)
It's an interesting take, for me at least. And I wanted to open it up a bit.
"Excuuuuse me, princess."
Yes? No? And Why?