Pfft
Topic is perfect timing, coincidentally.
Ya know those games where you're playing and it's like nothing you do ever works?
Like you try to do something the game lets you do and the game's always like "ZOINK! Gotcha! LOL dat din wurk u loose derp!"
Ya know? Games like Red Dead Redemption the Second Travesty?
You know that annoying kid who discovers for the first time that people can be tricked. So he spends all month telling that stupid "joke" about oranges and bananas and repeatedly trying to show you that secret thing he clearly doesn't have in his tiny hands so he can belch in your face when you lean down to look at it even though he's tried it 40 times in the last three days and doesn't yet understand that shot term memory exists? It's a similar experience.
It's hard to keep a chronicle of all these little screw ups while we're busy trying to play the freaking game like we're supposed to be doing. All we know is that we're pissed because everything keeps going wrong. You're trying to run away but get caught on another extended collision mesh and the zombies catch up with you. You're trying to sneak through the level but you have no way of knowing that patrolling guard is just around the corner. You wanted to grab that cool upgrade off the dead soldier but SHHHHHH! the game wants to do story time now. You think you can open that door but, NO! It's just part of the wall even though it looks like every other door in the game. You're trying to get something to happen at a certain time of day but the game's AI algorithms have NPCs randomly getting in your way. All you wanna do is get that collectable but the physics engine just sent it careening off the map and out of bounds for all eternity. Now it's laying at the bottom of the skybox.....
There are infinite examples and every game can have a few instances of these that are a problem occasionally. But then there are the games where this stuff is happening constantly, and no matter what you do, no matter how you play, no matter what approaches, strategies or exploits you employ, the pitfalls just keep coming. Trial and error might get you through one pitfall but you know that just a second later you'll encounter another.