I would love for the next game to have the graphic/realistic artstyle of the demo. Just from seeing the demo, if they made an entire game like that it would be incredible.
I catch them but don't use them. Though lately I haven't really like them because of how many there are in each game now. It just makes it seem like they aren't so "legendary" when there are so many of them.
My older cousins used to play OoT all the for the N64 when I was around 3-4. I thought it was the coolest thing ever and convinced my mom to get me an N64. She got me one and I borrowed OoT from my cousins. Being only 4 at the time I got the game i was only ever able to make it to the water...
Well in SS they have some sort of shortcut to go between earlier an later parts of the dungeon. In WW it was useful but in a game like SS it would have been unnecissary.
I used the skyward strike when I first fought him. I had always used the skyward strike on all enemies and bosses I first fought and when I did it on Demise I was like "WOAH uber charged lightning discs... SWEET!"