I mean the official site, not the well-known fan-site. But I think i saw it somewhere else because it is not stated in the races section either.
This is the site I meant: http://microsite.nintendo-europe.com/zelda-universe/
Forgot where I read the thing about the gods, though. Perhaps it was on...
According to the official Zelda Universe website it was because they could not live in Salt Water so the gods made them evolve into bird-like ceatures. The gods also transformed the Kokiri into Koroks so that they could fly on wind currents to plant new trees in the new Hyrule and make the...
I have not played the GameCube version, but from what I understand, it is fairly similar to the controls in The Wind Waker. I really liked the pointing mechanics in the Wii version. It made precise aiming so much better and it just felt way more natural than in The Wind Waker. I personally did...
Fishing Hole: Lush with pretty lighting effects.
Zora's Domain: Huge waterfalls and the coral-looking throne room was pretty.
Zora's River: The canoe sequence was amazing, as was the flying sequence.
Lakebed Temple: That main hall with all the coral designs and the giant chandeleer blew my mind...
I found it to be pretty freaky. All those zombies and claws and bloody, pointy things really set the mood. The freakiest was the music though. Those deep brown voices sounded like a choir of demons hiding in the walls. I wasn't realy freaked out by the Dead Hand, though. You could see his arms...
Both the Water Temple and the Great Bay Temple practically gave me headaches and took me several hours. Those water-based levels are often the hardest in video games, not in the least in Zelda games.
I admit it took me at least an hour to really get into the game, and another several hours to really appreciate it. Once you really get into the game however, you realise how truly unique and clever this game really is. Story-wise Majora's Mask is much better and much deeper than any other Zelda...