How is the combat in BotW compared to previous Zelda's, in your opinion?
Personally, I felt the combat was lacking. It didn't have the exciting sword duel feel that previous ones had. It felt a bit sparse and random, with Link just going for the fences over and over again and hitting just to...
I think having inaccessible areas adds to the feeling of mystery and magic to the games. Having everything accessible and so open in BotW actually made the world seem smaller than it was, in the end. I don't think there's anything wrong with having more linear, closed off worlds like in previous...