Yeah, tru tru. Zelda has never really been known for its "difficulty". Although, i take the eye gimmic as kind of like an inside joke from nintendo ayt this point! :') & Yeah, the bosses do fit the overall theme of the game. I just felt like they could have been a bit more creative with their...
So, I've noticed that in the Zonai ruins that there is a reoccurring symbol that looks VERY similar to the Kokiri Emerald in OOT. Could the zonai be the BOTW equivalent to the Kokiri in OOT? Has this been a theory already established? Has anyone else noticed?
Find out next time on DRAGON BALL Z
Well, to me, none of them really pose much of a threat and the over all design of the bosses themselves is out of touch with the rest of the series. I mean, one of the bosses is a clown lol. The angler fish couldve been an amazing boss but, again, it was a push over. idk. Maybe its just me...
Hmmm, my biggest issue was def with the bosses within the games dungeons. The over world enemies were fine and actually quite vast in variety. The bosses tho, they were just so... out of place? Like, none of them seemed fit to be in a zelda game. Maybe bc they're technically "nightmares" and not...