Z
Zangetsu
Guest
I would like to see a Roc's feather of some sort, just to see what is would be like to have Link jump in a 3D environment and to see what kind of puzzles they could do with it.
Yeah, all these moves you mentioned are impossible to perform in real life. But when you execute these commands in the game, none of then feel unrealistic.
It's like in the movies: somethings don't feel like impossible, despite a more rational analisys confirming it's "impossibility".
thats what bugs me, young gamers have to realize we are entering a new phase of gaming. one without controllers. for some time now we have been trying to get rid of the controller completely! and suddenly we are beginning to do just that. but some people want to throw progress... all that progress away by keeping that one simple button. isen't anybody else tired of pressing A??? I would rather jump in real life to make Link jump then press a single button. WE HAVE MOTION PLUS!!!
Well, I agree the the jumps you make in the game don't feel unrealistic when you're playing, the fit in the game. What does feel unrealistic is that I can only jump when I Z-target an enemy. I can (IRL!) jump up a three foot high ledge--so somebody please tell me how it is going to be unrealistic if Link (who can do backflips with a sword in his hand!) can jump a few feet in the air. It would feel just fine--and he does not need a stupid Roc's Feather to do it!!
If there is a wasted button in Zelda games it's the moronic roll button.
Young gamers have to realize we're entering a new phase of gaming without controllers? lol. That's ridiculous. First of all, I'm older than you, so this is not about age. If it even is about age, it would be the younger Wii generation gamers that would be on your side in all this. I've been pressing A for nearly two decades and I'm not tired of it. Why should I be? It works. It's not even about tradition; It's about practicality and reason.
"Getting rid of the controller" and replacing it with semi-functional motion controls is not progress. Buttons work. They're reliable. If you would rather jump in real life to make Link jump, you are not a gamer. Games are about pressing buttons and moving control sticks. Sports are about jumping and moving around irl. We'll see how some of these Wii MotionPlus games turn out, but so far, the Wii's motion controls have mostly been gimmicky and unreliable.
"Getting rid of the controller" and replacing it with semi-functional motion controls is not progress. Buttons work. They're reliable. If you would rather jump in real life to make Link jump, you are not a gamer. Games are about pressing buttons and moving control sticks. Sports are about jumping and moving around irl. We'll see how some of these Wii MotionPlus games turn out, but so far, the Wii's motion controls have mostly been gimmicky and unreliable.
The point was that I disagree with you, even though I'm not younger than you like you seemed to think would be the explanation of my disagreement.2. you said "I'm older than you" and then you say this isn't about age. that's a contradiction if i ever heard one.
Why feel bad for me? You're the one who's not getting what he wants. Of course there's reason behind buttons. The reason? They work. The point of a controller is efficiently translating a decision on the gamer's part to an action within the game, and the simplest and most effective means is through a button. Twilight Princess's replacing the B button with shaking the Wii remote worked, but with a tiny amount of lag and was just gimmicky. The wii remote has too few buttons, and just barely makes up for that fact by having motion controls.4. you've been pressing A for 20 years and your still not tired of it? :clap: no offense but i feel bad for you.
5. you think there is practicality and reason behind pressing the A button?! It seems like the most senseless thing ever (Pokemon is a good example).
And Jupiter, I'm on your side, bud. I think you may have misunderstood me. I didn't say motion controls aren't gaming. I said if someone wants to actually jump instead of pressing a button or at the very least doing something with their hands/fingers, then maybe gaming isn't for that person. I love the aiming in Twilight Princess (which, for the record, has nothing to do with the accelerometer). And of course I enjoy the motion controls in games that use them well, like SMG (haven't played NSMB Wii yet, looking forward to it).
I may have overstated the sort of anti-motion control statement a bit; You have to understand I was responding to someone who was talking about such a ridiculous concept as getting rid of the controller.
One random other example vaguely having to do with my stance on the motion controls thing: Mario Kart Wii. Nunchuk or GCN controller > Wii Wheel. By a long shot. The motion controls have their place, but not everywhere.
When it comes to motion controls in traditional games, I really only expect two things- a pointer for the screen (for projectile weapons and tippi/navi functionality), and waggle on remote and nunchuck that basically serve the purpose of extra button inputs.
Maybe Rocs cape but thats it.