Sheikah_Witch
I just really like botw
Nier: Automata - 10/10.
I finished it yesterday and I still feel like I've been run over by a truck. The game, at it's core, already has some very interesting thematics - like, what if machines have feelings, and what makes you you (is it you as in your consciousness and your sense of self or the body you inhabit) - but it just never stops. The first ending is in and of itself a very beautiful construction of this narrative with a satisfying payoff. But through ending B, C, D and E, it just goes nuts in a way I adore so much, and wishes that more games had the audacity to do and to pull off.
The game is so desperately tragic, and does tragedy as a genre justice. The way it entangles it's themes into big philosophical conundrums speaks so much to me, and hits so close home. It stops being a story about androids vs machines and goes big into explaining how utterly pointless existence itself is.
The world building is sublime, the fighting is fantastic and it has all the good aspects of open world RPG baked into it. Oh, and I love the schmup sections and the way the break up the moment-to-moment fighting.
The hacking is another thing that I adore. Not only is it an amazing complement to the rest of the game with it's jaw-droppingly stylistic tapestry of 8-bit goodness, but it's also used as a fantastic way of telling it's story. The sequences where you are inside the protagonist's own OS-systems are so good. So awesome. Such an elegant way of using the game medium itself to deliver important plot points and emotional blows.
It wouldn't be tragedy without love though. And countering it's existentialistic pondering is feelings. The plot lives and dies with the main characters actually breaking out of their fates as androids and care about each other. The concept of the consciousness of machines and androids is real enough to get you engrossed and invested. But what makes the game truly soar for me is the simple fact that 9S initially just really enjoyed having some company. And wouldn't stop calling her 'ma'am'.
Over all, Nier: Automata is a game that lives up to, and proudly carries, the word "masterpiece".
Play it. Now.
I finished it yesterday and I still feel like I've been run over by a truck. The game, at it's core, already has some very interesting thematics - like, what if machines have feelings, and what makes you you (is it you as in your consciousness and your sense of self or the body you inhabit) - but it just never stops. The first ending is in and of itself a very beautiful construction of this narrative with a satisfying payoff. But through ending B, C, D and E, it just goes nuts in a way I adore so much, and wishes that more games had the audacity to do and to pull off.
The game is so desperately tragic, and does tragedy as a genre justice. The way it entangles it's themes into big philosophical conundrums speaks so much to me, and hits so close home. It stops being a story about androids vs machines and goes big into explaining how utterly pointless existence itself is.
The world building is sublime, the fighting is fantastic and it has all the good aspects of open world RPG baked into it. Oh, and I love the schmup sections and the way the break up the moment-to-moment fighting.
The hacking is another thing that I adore. Not only is it an amazing complement to the rest of the game with it's jaw-droppingly stylistic tapestry of 8-bit goodness, but it's also used as a fantastic way of telling it's story. The sequences where you are inside the protagonist's own OS-systems are so good. So awesome. Such an elegant way of using the game medium itself to deliver important plot points and emotional blows.
It wouldn't be tragedy without love though. And countering it's existentialistic pondering is feelings. The plot lives and dies with the main characters actually breaking out of their fates as androids and care about each other. The concept of the consciousness of machines and androids is real enough to get you engrossed and invested. But what makes the game truly soar for me is the simple fact that 9S initially just really enjoyed having some company. And wouldn't stop calling her 'ma'am'.
Over all, Nier: Automata is a game that lives up to, and proudly carries, the word "masterpiece".
Play it. Now.
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