So in the latest trailer we hear voice acting for multiple characters including, Zelda, a Goron, An older woman who is possibly Impa and finally a man who is almost certainly Zelda's father.
There was suggestion that the unknown female character from the the E3 trailer and demo would be the only one to have a real voice but now we know that is not the case and there are in fact multiple characters who are voice acted.
This voice acting is probably cutscenes only or I might imagine a small line from certain characters similar to how Beedle says 'Thank you' in Wind Waker. We see the Old Man from the demo and the Korok just have the traditional text boxes during over world gameplay.
I for one am pleased with the voice acting. It's about bloody time. I think cutscenes have been hindered in past games by just having characters mouths open and close like a fish with no sound coming from them. This looked dumb, especially in TP where Zelda started to take a more cinematic approach and even more so in Hyrule Warriors where cutscenes were of an even higher standard.
I don't mind that NPC's in the overworld probably won't be voice acted. I feel it works well in other Japanese RPG's to have this combination of voiced cutscenes with text boxed NPC's during the gameplay sections.
Anyway, what do you think about the voice acting you have heard. Are you pleased or do you worry about it.
There was suggestion that the unknown female character from the the E3 trailer and demo would be the only one to have a real voice but now we know that is not the case and there are in fact multiple characters who are voice acted.
This voice acting is probably cutscenes only or I might imagine a small line from certain characters similar to how Beedle says 'Thank you' in Wind Waker. We see the Old Man from the demo and the Korok just have the traditional text boxes during over world gameplay.
I for one am pleased with the voice acting. It's about bloody time. I think cutscenes have been hindered in past games by just having characters mouths open and close like a fish with no sound coming from them. This looked dumb, especially in TP where Zelda started to take a more cinematic approach and even more so in Hyrule Warriors where cutscenes were of an even higher standard.
I don't mind that NPC's in the overworld probably won't be voice acted. I feel it works well in other Japanese RPG's to have this combination of voiced cutscenes with text boxed NPC's during the gameplay sections.
Anyway, what do you think about the voice acting you have heard. Are you pleased or do you worry about it.