Maybe it’s because I have Pokémon on the brain, but I’ve been thinking about what a turn-based Zelda game would be like. This isn’t the first time I’ve thought about it, and not the first time it’s been brought up on Zelda Informer. My fellow co-worker Alfred Tabaks dedicated an entire section to why a Zelda RPG should have turn-based combat in an editorial. A while back we shared some fan art of a conceptual turn-based Zelda title on our Twitter (the banner image for this Daily Debate, actually), and it was well received among the community—perhaps it’s time Nintendo made it happen.

Should Nintendo create a turn-based Zelda game? I’m sure a lot of us will say yes, while some would say no. I am personally not the biggest fan of turn-based games, but I still like them. A Super Mario RPG take on The Legend of Zelda might just be a good fit for the next installment after Breath of the Wild. Give us your answer to the question and why in the comment section below.

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