Four Swords Adventures is, in a word, bizarre (in the best of ways). Each underrated Zelda game has its own set of anomalies that make it stand out from the rest of the series and Four Swords Adventures is no exception. Its increasing inaccessibility to players only adds to this mystique — and most emulations can’t replicate the experience of playing it on a fuzzy, old TV, clutching a chunky GameCube controller or Game Boy Advance. Four Swords Adventures’ eccentricities…