A Heavily Reworked Margomill Reappears in Tri Force Heroes As Margoma
Posted on June 16 2015 by Al Luijendijk
While playing through Tri Force Heroes the Treehouse Live crew stumbled upon a second boss named, Margoma. This is a very obvious rework of Margomill from A Link Between Worlds, although the former incorporates the new “totem” mechanics Tri Force Heroes introduces. An incredibly obvious difference is that the three Links don’t have the Tornado Rod, which used to be a necessity to beat Margomill. Instead, the players climb on each others shoulders, throw a bomb into the conveniently placed hole and, once it is exposed, slash rapidly at the large eye. Margoma also doesn’t require any slashing at its base, as the top platform can be easily reached when players hop on top of each other.
Aside form all these changes, the eye eventually pops out of its armour and starts hopping around the dungeon field dealing damage whenever it touches a player. This can be incredibly hazardous when the players are not prepared or panicking.
What do you think of the new boss? Let us know in the comments.
Source: Nintendo