This chapter covers the normal mode of the HD version of Twilight Princess for the Nintendo Wii U. If you are playing on the Nintendo Wii, check out the Temple of Time – Wii Version.
- Chapter 1 – Ordon Village
- Chapter 2 – The Twilight
- Chapter 3 – Faron Woods: Twilight
- Chapter 4 – Forest Temple
- Chapter 5 – Kakariko Village: Twilight
- Chapter 6 – Death Mountain
- Chapter 7 – Goron Mines
- Chapter 8 – Lanayru Province: Twilight
- Chapter 9 – Lake Hylia: Sidequests
- Chapter 10 – Lakebed Temple
- Chapter 11 – The Master Sword
- Chapter 12 – Gerudo Desert
- Chapter 13 – Arbiter’s Grounds
- Chapter 14 – Scaling Snowpeak
- Chapter 15 – Snowpeak Ruins
- Chapter 16 – Sacred Grove: Round Two
- Chapter 17 – Temple of Time
- Chapter 18 – In Search of the Sky
- Chapter 19 – City in the Sky
- Chapter 20 – Palace of Twilight
- Chapter 21 – Cave of Ordeals
- Chapter 22 – Hyrule Castle
17.1 Dungeon Map
Run forward and you’ll see a short cinema that showcases the Temple of Time. Once you regain control of Link run to the north end of the room and Midna will mention that there is something odd about the statue next to the golden door. There should be a matching statue on the left side of the door. If you use your senses as wolf Link, you’ll notice there is a shadow of a statue on the right side where one used to exist.
There are two small rectangular platforms in this circular room. The one at the northwest portion of the room has a small switch. If you step on it a small platform will rise from the ground nearby. However, once you step off it the platform will fall. Grab one of the nearby pots and drop it on the switch. This will keep the small platform raised so that Link can climb up it.
Run over to the platform and climb it. Run up the steps and you’ll meet up with Ooccoo once again and she’ll explain the ancient technology of her people sleeps in this temple. You’ll then be reunited with Ooccoo, so you can use her to leave the dungeon if you really want to.
Walk down the steps on the east side of the room and you’ll see two torches. Use the lantern to light both of them up and a treasure chest will appear; open it to get a small key. Climb back up the circular steps and then walk up the southern steps. Use the small key to open the locked door and enter the next room.
Walk forward and you’ll bump into a new enemy here, a Young Gohma. These creatures can be defeated with two simple sword slashes. Lift up one of the pots and place it on the switch in the center of the room and the two gates will open up. Open the treasure chest at the south end of the room to get some arrows.
Now go through the passage to the west and defeat another gohma. Once you pass the gate, turn around and use your clawshot to break the pot that was holding the switch down. This will cause the front gate to close but the back gate to open; allowing Link to progress.
Climb the steps and you’ll bump into a lizalfos. Use the shield attack and the helm splitter to easily defeat the creature. Continue climbing the stairs and fight off three more lizalfos.
There is also another new enemy in this room, an Armos. These appear as statues but once they spot Link they will activate and come after you. They have a massive hammer that they will swing at Link, but it can be blocked with a shield. The back slice works wonders against these creatures. If that is not enough, keep your distance and use bomb arrows against them. Once they are defeated keep your distance as they will explode and can damage you.
Once all the enemies have been defeated a treasure will appear at the southwest portion of the room; open it up to get the Dungeon Map. At the south end of the room you’ll see a treasure chest. Open it to get a red rupee. Grab one of the small statues on the sides of the treasure chest and place it on one of the switches on the north side of the room. Grab the second small statue and place it on the other switch and the gate will open up. Run through the corridor to the north and through to the next large circular room.
17.2 The Compass
Turn to the left and you’ll bump into several more lizalfos. Defeat them just as you have before and begin walking counter-clockwise up the steps on the south side of the room. There are a few more lizalfos along the way up; defeat them as well. Keep scaling the steps until you reach a gap at the northeast portion of the room. Take out the spinner and ride the spinner track across the gap to continue climbing the steps.
You’ll see a locked door at the north end of the room. Ignore it for now and walk towards the center platform. There are two spikes that spin around this platform, each in opposite directions. Wait for the outside spike to pass and follow it, making your way over to the platform on the east side of the room. Lift the small statue and run over to the south end of the room. There are two switches here; place the stone statue on one of them.
Turn around and go back through this circular area to the north side of the room. Walk onto the center platform and push the wedge that is sticking out counter clockwise. This will lower the platform to the bottom of the room.
Once you reach the lower level pick up the small statue that is nearby and bring it back to the center platform. Ignore the enemies here for now, they are Baby Gohma and can just be avoided. Push the wedge clockwise once and it will rise back up to the second level. Carry the stone statue to the south end of the room and place it on the second switch. After a slight delay the nearby platform will rise. Quickly run onto the platform before it does and let it carry you up. Go through the door to the south.
Upon entering this room the door will close behind you. There are two more armos waiting for you here; use the back slice to defeat them just as before. Once defeated a treasure chest will appear on the east end of the room; open it up to get a small key. You can walk to the south end of the room where you will find another treasure chest containing the Miiverse Stamp for the Hylian Letter L. Now head through the door to the north and return to the large circular room.
Run back to the center platform with the spinning spikes. Maneuver around them and head back to the north side of the room. Use the small key and go through the locked door.
There is a green crystal switch in this room that will control the position of certain walls. Slash at it and it will turn red, causing a few walls to move. Walk to the north and you’ll see a new version of a beamos statue. It is defeated just like the other ones; use an arrow to hit its eye and deactivate it.
Walk around the statue and you’ll end up towards the center of the room. There is a small ring which Link can see through and look back at the red crystal from before. Aim through the ring and use an arrow to hit the crystal again, which will change it back to green. Follow the newly opened path and defeat a second beamos. Make your way to the west side of the room and open the treasure chest here to get the Compass.
Move away from the treasure chest and use the bow to aim through the two rings in the center of the room. Hit the crystal switch to change it back to red. You can now head through a corridor at the northwest portion of this room. Walk up the steps and defeat a regular lizalfos and a skull faced lizalfos along the way.
17.3 The Dominion Rod
Upon reaching the next area you’ll see another crystal switch high on the west side of the room. Use an arrow to hit the crystal switch and move the first wall out of the way.
Walk to the south and you’ll find another lizalfos as well as its fiercer cousion, a Dynalfos. Dynalfos have more armor to guard against Link’s attacks and can be difficult to hit. Wait for the dynalfos to attack and then quickly retaliate with your own attack. Alternatively, a few of the hidden skills will work against this enemy. Once defeated, find the circle etched into the floor of this room and stand inside of it. Aim for the green crystal and shoot it once again to change it back to red.
Continue southward and defeat another dynalfos. Once defeated, shoot the crystal switch to change it back to green. From here head south, walk up a few steps and then head through the door.
Walk forward and you’ll see three gohma as well as a ton of baby gohma. The spin attack works well against the babies, as does using the spinner or the clawshot, both of which will kill them in one hit. Once they have all been defeated a treasure chest will appear; open it to get a purple rupee.
Climb the steps on the north side of the room to find a balancing puzzle. Step on the first scale and the scale you are on will go down. Pick up the stone statue and toss it over to the higher scale and it will balance the weight again. Now walk over to the second scale and the weight will be unbalanced once again. Climb up to the next platform and head through the door at the south end of the room.
Use your arrows to defeat the beamos statue that is in the center of the room. Walk around the spikes in this area and you’ll fight three more lizalfos near the top of the steps. Defeat them and walk to the south end of the room to find some long rolling spikes. Wait until the spikes have rolled to your right and then quickly run straight ahead. Run past the giant pendulum blade after it passes and open the treasure chest to get a small key.
Run back past the pendulum blade and then wait for the rolling spikes to pass to your left. Quickly run to the right and you’ll be greeted by a second rolling spike. Run across the path when you get a chance to reach the northeast corner of this area. On the other side of the fence you’ll see a small switch on the floor. Lift up the small statue nearby and then wait for the rolling spikes to pass. Quickly run over to the switch and place the statue on the switch. This will cause the electric charge to stop and allow you to pass.
Walk up the steps and you’ll find a bunch of baby gohma as well as two more armos statues. Defeat the gohma and then get rid of the armos statues as done before. Once all the ghoma have been defeated, a treasure chest will appear on the higher ledge containing a purple rupee. Once both armos are defeated the gate to the west will open up. Run through this area and open the locked door with the small key you have.
Once you enter the room you’ll be shown the missing statue from the entrance of the temple. Walk forward and you’ll initiate a fight with a Darknut, the mini-boss of this dungeon.
This enemy is surrounded by loads of armor and makes very good use of his shield. It uses its massive sword to attack, but this can be blocked with your shield. The back slice works well against the darknut but even that will be blocked often.
Your best bet is to hold out your shield and keep side jumping to avoid his attacks. While it’s vulnerable after a missed attack strike with your sword to knock off a piece of armor. You can also use the shield attack and helm splitter if the option appears to do so. After several hits all of his armor will be removed and he’ll toss away his massive sword for a more traditional blade.
The second phase of the battle is a little bit easier. You can simply wait for him to attack, dodge out of the way, and then slash at him repeatedly with your own sword slashes. Alternatively, you can use the back slice attack and the darknut will block it. However, once it blocks the attack, it will be vulnerable for a few seconds where Link can slash at him with his word. After this second phase has been defeated, the gate at the east end of the room will open.
Run over to the previously gated area and open the treasure chest to obtain the Dominion Rod! This is the item that Ooccoo spoke of. Walk away from the treasure chest and equip the Dominion Rod.
17.4 The Big Key
Above the chest you just opened is the missing statue we’ve been looking for. Aim the dominion rod at the statue and Link will gain control of it. Walking with Link will move the statue in the same direction. Walk to the west and the statue will fall to the floor. Activate it again with the dominion rod and walk all the way to the east side of the room.
While controlling the statue Link can use the dominion rod again and the statue will use its massive hammer that it is holding as a weapon. Under the massive bell at the east side of the room there is a small symbol on the floor. Move the statue over the symbol and the bell will close down on the statue and transport it to the previous room. The red dot on the map will signify where the statue is currently located. Open the door and head back to the previous room.
You’ll see the statue appear in the next room. Use the dominion rod and activate it once again. Walk it towards the gate and then use its massive hammer to break it down. Move the statue down below and defeat the two armos statues that have re-spawned.
There is a switch on the floor in the center of the room that controls a platform to the south. Use the dominion rod and move the statue all the way against the platform to the south. Deactivate the statue and then go stand on the switch to lower the platform. Activate the statue while standing on the switch and walk to the south; allowing the massive statue to climb up the platform and continue progressing.
Activate the statue again head down the stairs to the south. Walk the statue past the electric field and place it on the switch to deactivate the electricity. Move Link past the barrier and take control of the statue again. Continue moving and walk your way back to the west side of the room. Use the statue’s giant hammer and break the moving spikes that are rolling along the floor. Walk down the steps with the statue and use the hammer to break all the tiny spikes as well as the dead beamos statue.
After breaking the beamos statue a small switch will appear that controls a platform at the south end of this room. You need to use this platform in order to get the statue to the bell that is at the south end of this room. Move the statue so that it is standing on the platform.
If you look to the sides of the room you’ll see two small statues that are on top of pillars. Use the dominion rod and you will be able to control even these statues. Move one so that it falls to the ground; then run over and pick it up. Place it on the switch and activate the large statue once again. Move the statue under the bell and it will be taken to the adjacent room. Head through the door to the north.
Use the dominion rod and bring the statue down from the higher ledge. Walk it down the steps and onto the first scale. Since the statue is so heavy it will move the scale down without significant counterweight present. Pick up the small statue that is also on this scale and toss it to the higher scale. This small amount of weight will not be enough to make the scales equal again.
Jump down a level where the gohma have re-spawned. Defeat them again and then climb back up the stairs to reach the north side. If you look at the wall to the west you’ll see three small statues. Use your dominion rod to bring down two of them and toss them onto the far scale. Step off both scales and the weight should finally be level. Control the large statue and walk it to the north end of the room. Walk down the stairs and position the statue in the center of the room below the bell. The statue will transfer it to the adjacent room.
There is still more we can do in this room. Climb back up the stairs and onto the scale. Since there are four small statues on the other scale, your side of the scale will remain high even when you stand on it. Use your clawshot and aim at the ceiling in the center of the room. Latch onto the target and then let go, where you’ll land on the center structure.
Equip the spinner and attach yourself to the spinner track along the wall. Head clockwise around the room and then jump off the spinner. Transform into wolf link where a Poe is waiting for you. Use your senses to defeat it and grab the 52nd Poe Soul. Once defeated, be sure to open up the nearby treasure chest and get the Miiverse Stamp for the Hylian Letter T. Continue through the door on the east side of the room.
Poe Soul #52: Use the Clawshot and the Spinner to reach the third floor of the scale room after retrieving the statue.
Defeat the two helmasaurs as well as the armos that are on this bottom level. You’ll notice a gate that is in the way of the treasure chest in this room. For now, look to the ceiling and use the clawshot on the target. Open the nearby treasure chest for another red rupee.
There are four switches that you can see on the ground and two small statues are nearby. Grab them and place each one on a switch.
Look to your north and you’ll see a third small statue on a higher area. Use the dominion rod and place the statue onto a third switch. Now look back towards the lower portion of the room and use the clawshot to grab one of the two pieces of helmasaur armor. Place it on the fourth switch and the gate below will open. Drop down to the lower area and open the chest to get the Big Key. Return to the previous room.
17.5 Two Hidden Heart Pieces
Drop down to the lower area and head back to the previous room. Jump down past the scales and head through the door on the lower level. Run down the steps and you’ll see the guardian statue on the other side of the fence. Use the dominion rod and take control of the statue. Walk to the north and even though Link will walk into a wall, the statue will keep moving. Once it reaches a wall deactivate it. Step in the small circle on the floor and then use your arrows to shoot the crystal and turn it red.
Walk to the north and use the dominion rod on the large statue once more. Move it so that it is standing on the switch in the center of the room. This will deactivate the electric charge. Walk to the northwest corner of the room and you’ll find a treasure chest; open it to get Piece of Heart #35.
Walk back to the other side of where the electric charge was and activate the statue again. Instead of hitting the crystal switch you can just use the statue’s hammer to break through the moveable wall. Walk the statue through the corridor at the northeast part of the room. Use the statue to break through any dead beamos statues and moveable walls. Once those are out of the way, move the statue onto the symbol that is in the center part of the area. Go through the door at the southeast part of the room.
If you look at your compass you will notice there is a treasure chest in the corridor just to the south. You have to repeat the same process you did before in order to reach the door leading to that room. Push the wedge of the center platform counter clockwise to reach the bottom floor. Grab the small statue and then push the wedge clockwise to get back up to the second floor. Place this statue on the first switch; then grab the nearby statue and place it on the other switch. Quickly run onto the platform and then go through the door to the south.
This room is now filled with gohma and baby gohma. Defeat all of these annoying creatures and then go to the far south side of the room. Face the west end of the room and you’ll see a small statue on the higher ledge. Activate it with the dominion rod and walk northward. After going down as far as the statue can go there is a switch on the higher platform. Move the small statue onto it and deactivate it.
Now look on the opposite side and you’ll notice there is no small statue on this side. Lift up one of the small statues that is in the center of the room and then head to the south side of the room again. From the center area, toss the stone statue over the ledge. Activate this statue and move it just like you did to the other one. There is another switch at the end of this area; move this statue onto its respective switch as well. Once both switches are pressed down a treasure chest will appear containing Piece of Heart #36. Return to the large circular room.
17.6 Uniting the Guardian Statues
Run to the wedge that controls the central platform and this time push it clockwise, raising the platform to the top of the room. Walk over to the large statue and activate it. Bring it to the central platform and push the wedge counter clockwise twice to get all the way to the bottom of the room.
Use whichever method you’d like to defeat all of the baby gohma in this pit. My preferred method is smashing all of the babies with the statue’s hammer. After doing so the electric charge on the east side of the room will disappear. Activate the guardian statue and walk past where the electric charge was. Walk to the west end of the room with the statue and use the hammer to break the gate. Transform into wolf link and defeat the Poe here for Poe Soul #53.
Poe Soul #53: Use the large statue to break the gate on the west end of the large circular room.
Transform back into human link and activate the guardian statue. Take it to the north end of the room and break another gate with the statue’s hammer. Move the guardian statue underneath the bell and it will be taken to another room. Go through the door that is at the east end of the room.
Run down the stairs and then latch onto the target on the ceiling with the clawshot, allowing you to get past the gate. Defeat the armos and then activate the guardian statue. Walk down the steps at the southwest corner of the room along with the guardian statue. Break through the gate and then statue to the bell at the east end of the room. Go through the door to the north to get back to the temple’s first room.
Jump down to the bottom of the room and use the dominion rod to activate the statue. Move it over to the door to the north and place it above the symbol that rests on the floor. With the statue finally back in its proper place the door will open and allow you to continue.
17.7 Twilit Arachnid: Armogohma
Use your arrows to deactivate the beamos statue ahead and to your right. Avoid the spike that patrols the area and jump across the gap. Continue through the room and defeat two more beamos statues while avoiding the pendulum blades. After passing the blades you’ll notice a switch on the ground. Pick up the small statue that is by the first blade and place it on the switch.
The first gate will open but the back gate will close. Jump across the gap and cross where the first gate was. Turn around and use the dominion rod on the small statue you just placed. Walk to the north and the statue will move off of the switch, opening the back gate.
Defeat the two gohmas here and then prepare for the temple boss. Break some of the nearby posts to get some loose items. One of the pots actually has a fairy, so you can capture that in a bottle if you’d like. Once you are prepared use the big key on the door and enter the boss lair.
Once you enter the door will lock behind you and a short cinema will play. Link will look to the ceiling and the battle will begin with the Twilit Arachnid: ARMOGOHMA.
If it isn’t obvious enough Armogohma’s weak spot is the giant eye that is on its back. Use the bow to shoot an arrow at the eye when it is open and Armogohma will tumble to the floor. Equip the dominion rod and use it on the statue next to where the spider fell to activate it. Use the dominion rod once again and the large statue will use its powerful fist to smash Armogohma. The giant spider will then crawl back up the wall and return to the ceiling.
While Armogohma is on the ceiling you can tell exactly where it is because it will be covering the hole where light shines in. It will also lay a bunch of gohma eggs on the floor that will hatch into small baby gohma and swarm towards Link. Defeat them all with the various sword or item techniques and turn your attention back towards Armogohma. The spider will also use its eye to create a line of fire that is pretty easily avoided and can be blocked with the Hylian Shield.
After three fist smashes from the statues it will appear as if Armogohma has been defeated, but not quite. The remains of Armogohma’s eye will still remain and it will be guarded by several hatched baby gohma. You can slash at the baby gohmas and the eye, but the faster way to defeating the enemy is by using a bomb arrow if you have one. One shot will destroy it; or you can use three regular arrows. Alternatively, you can use the massive statues to smash it. Once it wanders in front of a statue activate it and smash the eye to immediately defeat it.
Link will be rewarded with the third Mirror Shard, at which Midna voices her approval. After some chatter from Midna, grab the nearby Heart Container and leave the temple.
- Chapter 1 – Ordon Village
- Chapter 2 – The Twilight
- Chapter 3 – Faron Woods: Twilight
- Chapter 4 – Forest Temple
- Chapter 5 – Kakariko Village: Twilight
- Chapter 6 – Death Mountain
- Chapter 7 – Goron Mines
- Chapter 8 – Lanayru Province: Twilight
- Chapter 9 – Lake Hylia: Sidequests
- Chapter 10 – Lakebed Temple
- Chapter 11 – The Master Sword
- Chapter 12 – Gerudo Desert
- Chapter 13 – Arbiter’s Grounds
- Chapter 14 – Scaling Snowpeak
- Chapter 15 – Snowpeak Ruins
- Chapter 16 – Sacred Grove: Round Two
- Chapter 17 – Temple of Time
- Chapter 18 – In Search of the Sky
- Chapter 19 – City in the Sky
- Chapter 20 – Palace of Twilight
- Chapter 21 – Cave of Ordeals
- Chapter 22 – Hyrule Castle