This week, we’re taking the show a place it’s never gone before: back to the launch of the Wii U! We’re reviewing the Zelda-themed attraction Battle Quest, which was one of twelve Nintendo franchise themed mini games included in the Wii U launch title / showcase game Nintendo Land! We talk about the levels, swordfighting with the Wiimote versus archery with the Game Pad, the design of the sock-puppet characters, if Nintendo Land contributed to the Wii U’s poor first impression, some of the other attractions in the game, and maybe most importantly: if there was a reason we had never talked about Battle Quest before.

Come listen, and don’t forget: TWO DAYS until you can come support Andy and the Omega Metroid team as they stream on YouTube Feb 12-16 raising money for the Trevor Project! See the full details, schedules, special guests and more here!

 

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