Daily Debate: Which Zelda Dungeon Item is the Most Useful?
Posted on February 11 2025 by Aubriel Eastman

There are many items found in Zelda dungeons. You have the classic items that find their way into lots of games, like the Boomerang. You also have items with more… unique capabilities, such as the Spinner found in Twilight Princess’s Arbiter’s Grounds. Do the Runes from Breath of the Wild qualify as dungeon items? I would probably classify those as gameplay mechanics, but I will say the Champions’ abilities count. Accounting for everything, which of these items reigns supreme on the spectrum of utility? Let’s discuss.
First, we must define our interpretation of usefulness. Are items that help you get through the dungeon quickly the most useful, or is it better to find items whose uses extend beyond their original locations? I am personally opting for the latter definition. It is very satisfying to look at a destination in the distance and wonder, “How am I going to get over there?” and realize once you get an item that it effectively unlocks secrets and new areas for you. The most prevalent example of this I can think of is the progression you obtain with the Clawshot in Skyward Sword. Speaking of this item, the Hookshot (or variations such as the Clawshot or Grappling Hook) is often used in other Zelda games not only in the dungeon it is found in, but also in future dungeons. Another really useful item in Skyward Sword is the Beetle, which you use throughout the game to hit switches, drop bombs, and collect hearts and Rupees. As I am counting the Champions’ abilities, Revali’s Gale has to get a moment in the spotlight as well. I went to the Rito Divine Beast last and really wished I went there first, because I constantly used Revali’s Gale to help me scale mountains and reach higher platforms of land.
There are plenty of other items that I neglected to mention in this article because it would simply get too long. What do you think is the most useful item found in a Zelda dungeon? Let us know in the comments!

Aubriel has been an avid Zelda fan since she was 13, when she discovered Twilight Princess. She loves writing screenplays and composing music, and is currently going to school for a BA in film. Aubriel is a staff writer for Zelda Dungeon.