Daily Debate: Is It Time Nintendo Plays Catch Up When It Comes to Hardware Ability?
Posted on July 09 2021 by Andrew Millard
“Nintendo gonna Nintendo” sums up The House of Mario’s business model, for better or worse. Their most ardent fans will always claim that Nintendo perfectly occupies its niche. Their quirks set their consoles apart from the streamlined PCs that Sony and Microsoft offer. Any drawbacks are easily outweighed by the polish and focus on unique gameplay experiences Nintendo specialize in.
On the other side of the debate will be fans who have grown jaded with Nintendo’s lack of horsepower at each new console generation. From sticking with cartridges into the CD era to scarcely strengthening the specs of the Wii over the Gamecube, Nintendo simply shoots itself in the foot when it comes to attracting more gamers and higher-profile third party support.
To probably no one’s surprise, the upcoming Switch OLED once again falls short of most observers’ predictions for what a refresh would likely include. So, my question for today’s debate:
Is it time for Nintendo to close the gap between their console’s abilities and those of Play Station and XBox?
For my part, I’m not looking for Nintendo to suddenly wade into true power-user territory. But I would love to see them at least future-proof their next upgrade or new console by adopting currently-achievable screen resolutions and framerates. Doing so to a point where ports of previous-gen games don’t have to be a masterpiece in programming to make them work, would go a long way.
What’s your take? Is it time for Nintendo to step it up technically under the hoods of their consoles? Would it help sell more systems and games? Tell us why below!
Featured Image: CryZENx
Andrew is a writing teacher in the American Upper Midwest. He has been playing Zelda games since 1990.