64 things wrong with Ocarina of Time
Posted on July 02 2013 by ralphpotato
Starting with a joke for April Fool’s Day, Josh M. of Really Freakin’ Clever has created three satirical videos, each showcasing 64 “problems” with the first dungeons in Ocarina of Time. After watching the first few seconds, it should be obvious that it’s a joke, and each of these videos has identified some hilarious things that Ocarina of Time simply didn’t get right.
Hit the jump to watch!
Needless to say basically none of the 192 (+1) things that Ocarina of Time got wrong were actually wrong. The complaint about King Zora moving so slowly with the strange but memorable “mweep” sound is something I all think we’ve complained about. But perhaps that was Nintendo’s form of a joke, and it’s certainly funny to see a lot of people mock the part of the game in the same way.
His minimally expressive voice paired with the identification of odd parts of the game made for a few amusing moments. Whether or not he continues this series with the rest of Ocarina of Time isn’t known, and I have a hard time imagining he could keep the jokes coming for the rest of the dungeons at 64 complaints a dungeon. He didn’t seem to have too hard of a time with the first three, however, so maybe he can pull something out.
If you’re curious for more of his videos, check out his channel here.
What did you think? Let us know in the comments!