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Before the Switch, I would have said comparing 2D and 3D Zelda games was like comparing apples and oranges. But Nintendo no longer has a designated  “handheld” console, which was one of the biggest barriers between them. With technology advancing and games becoming bigger than ever, Zelda games of both varieties are evolving. Echoes of Wisdom and the Wild games seem to complement one another; both play around with sandbox mechanics and metamorphose the conventions of older titles. While they…

This post was co-authored by Nicole Scott. The Dungeon Runners are setting the internet ablaze for this year’s Summer portion of Games Done Quick’s (GDQ) Frame Fatales with Flame Fatales, which was held on GDQ’s Twitch channel from August 18th to August 25th. This women and femmes-only speedrunning event featured just two Zelda runs as one showed how to beat Ocarina of Time with a brand new trick, while the other demonstrated what happens when Link has a different kind of…

Spoiler Warning: The comments on this article may contain spoilers for The Legend of Zelda: Echoes of Wisdom. While the idea of a second quest dates all the way back the original Zelda game, Hero Mode was first introduced to the series in 2011’s Skyward Sword. In Skyward Sword and A Link Between Worlds, the player must first complete the game in order to unlock Hero Mode. In other recent games, the player can select select Hero Mode at the beginning of…

Our Echoes of Wisdom journey continues, as this week, we’re taking a trip around Hyrule as we reach the halfway point of the game! We talk about our thoughts on the Smoothie system, what use we found for Automations, horse riding and the fine folk at Hyrule Ranch, our thoughts on this version of Kakariko Village and how we like the Slumber Dojo, and of course, our return to Hyrule Castle to combat the giant rift! All this, PLUS some…

Spoiler Warning: The comments on this article may contain spoilers for The Legend of Zelda: Echoes of Wisdom. The central gameplay hook of The Legend of Zelda: Echoes of Wisdom is, of course, the echo mechanic. Allowing Princess Zelda to copy various different objects and monsters to help her during combat or with solving puzzles seemed like the developers’ attempt to bring the freedom of the Switch titles into the 2D Zelda formula. These echoes can be a lot of fun to experiment…

Disclaimer: The following article, the comment section below it, and the links within it may contain spoilers for Echoes of Wisdom. Proceed at your own risk. The Legend of Zelda: Echoes of Wisdom has been out for a few weeks, and the speedrunning community anxiously waited until October 10th — the day when the official Speedrun.com leaderboards would go live. With months of preparation, deliberation, and moderator hiring, the community was raring to go. Avid players had already found insanely fun…

Please take caution, this article and the comments below might contain spoilers for The Legend of Zelda: Echoes of Wisdom. Read at your own risk.     I recently finished Echoes of Wisdom and if you’re like me you wanted to go back and find everything that you might have missed the first time around – Pieces of Heart, stamps, Might Pieces, and any missing echoes. When I rolled credits I had 118 of the 127 echoes that you could…

Spoiler Warning: The comments on this article may contain spoilers for The Legend of Zelda: Echoes of Wisdom. The Zelda Dungeon YouTube team is back with another Echoes of Wisdom video! This is the second video in the new series christened “Echoes Chamber,” which is dedicated to discussing a variety of different Echoes of Wisdom topics. While Gooey, McKenna, and Corey discussed the opening of the game in the first episode, they explore the game’s overworld and activities across the open world…

The music of The Legend of Zelda is iconic, and it’s one of my favorite things about the franchise. Zelda songs, no matter the console, have a unique and distinct sound. They’re each imbued with some special kind of magic that makes you think, “Oh, this is from Zelda!” when you hear them. The melodies we encounter in each game are both memorable and incredibly catchy. The Zelda series’ talented composers and arrangers have gifted us fans pieces of ear…

This post was co-authored by Nicole Scott. The Dungeon Runners are making their way over to Europe, as it’s time for the summer portion of the European Speedrunner Assembly (ESA) Marathon, which was held from July 20th to July 27th in Malmö, Skåne, Sweden. This year featured a few unique runs with the Nintendo 64 classic, Ocarina of Time, as well as a somewhat different take on a run involving an A Link to the Past randomizer. Our team also…