Chambers of Insight: Difference between revisions

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| enemies      = [[Ball and Chain Soldier]]<br/>[[Rope]]<br/>[[Spiked Beetle]]
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<u>'''''Level 1'''''</i></u><br/>[[Ball and Chain Soldier]]<br/>[[Rope]]<br/>[[Spiked Beetle]]<br/>
<u>'''''Level 2'''''</i></u><br/>[[Hikkun]]<br/>[[Bob-omb]]<br/>[[Nokkun]]<br/>
<u>'''''Magnetic Glove Tutorial'''''</i></u><br/>[[Helmasaur]]<br/>
<u>'''''Boomerang Tutorial'''''</i></u><br/>[[Zol]]<br/>
<u>'''''Pegasus Boots Tutorial'''''</i></u><br/>Zol<br/>
<u>'''''Bow Tutorial'''''</i></u><br/>[[Eyegore Statue]]<br/>
<u>'''''Final Tutorial'''''</i></u><br/>[[Rupee Like]]<br/>Zol<br/>Rope<br/>Gel<br/>[[Ice Wizzrobe]]<br/>
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The first level of the Chambers of Insight gives Link the basics on several of the collectibles, abilities, and basic mechanics.
The first level of the Chambers of Insight gives Link the basics on several of the collectibles, abilities, and basic mechanics.
*[[Rupee]]s - Rupees are shared amongst all players and if one of the players faints, it will cost 50 Rupees to revive them. Each subsequent time a player falls, the amount of rupees it costs to revive them goes up. A bonus is given at the end to the player who collects the most rupees.{{Ref|"The loveley jewel you have found is a Rupee. Your Rupees are counted in the wallet that appers in the bottom-right corner of the top screen. The Rupees you and your partner gather are pooled in a single wallet. If one of you faints during your quest, he can be revived for 50 Rupees. But the cost for revival will increase each time one of you faints... If you collect a lot of Rupeees, you will be rewarded. In this world, those who collect the most Rupees are acknowledged as the greatest heroes." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
*[[Rupee]]s - Rupees are shared amongst all players and if one of the players faints, it will cost 50 Rupees to revive them. Each subsequent time a player falls, the amount of rupees it costs to revive them goes up. A bonus is given at the end to the player who collects the most rupees.{{Ref|"The loveley jewel you have found is a Rupee. Your Rupees are counted in the wallet that appers in the bottom-right corner of the top screen. The Rupees you and your partner gather are pooled in a single wallet. If one of you faints during your quest, he can be revived for 50 Rupees. But the cost for revival will increase each time one of you faints... If you collect a lot of Rupeees, you will be rewarded. In this world, those who collect the most Rupees are acknowledged as the greatest heroes." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
*[[Mystical Seeds]] - [[Razor Seed]]s, [[Armor Seed]]s, and [[Pegasus Seed]]s can be found and they will bost Link's sword power, defense, and walking speed, respectively.{{Ref|"The mystical seeds you collect will boost your power by up to two levels. Razor Seeds add sword power. Armor Seeds add defense. Pegasus Seeds add speed." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
*[[Mystical Seeds]] - [[Razor Seed]]s, [[Armor Seed]]s, and [[Pegasus Seed]]s can be found and they will boost Link's sword power, defense, and walking speed, respectively.{{Ref|"The mystical seeds you collect will boost your power by up to two levels. Razor Seeds add sword power. Armor Seeds add defense. Pegasus Seeds add speed." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
*[[Sword]] - The sword can be used at anytime by pressing 'B'. Link can hold the 'B' button down and perform a [[Spin Attack]].{{Ref|"Press B to attack with your sword. If you hold the button down and release it when your sword glows, you will do a sweeping spin attack. Also, the (switch) and (switch) that you see on the ground before you are switches. Step on switches to activate traps and move stones or blocks. A switch only stays depressed while one of you is standong on it." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} The Fairy here also teaches Link to step on switches and that certain switches will require Link to remain standing on it to keep it pressed down.
*[[Sword]] - The sword can be used at anytime by pressing 'B'. Link can hold the 'B' button down and perform a [[Spin Attack]].{{Ref|"Press B to attack with your sword. If you hold the button down and release it when your sword glows, you will do a sweeping spin attack. Also, the (switch) and (switch) that you see on the ground before you are switches. Step on switches to activate traps and move stones or blocks. A switch only stays depressed while one of you is standong on it." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} The Fairy here also teaches Link to step on switches and that certain switches will require Link to remain standing on it to keep it pressed down.
*Block Pushing - Small suspicious blocks can be pushed by Link, but larger blocks will require cooperation from multiple Links. When playing in single player mode, you'll need to Press X to have the two Links come together.{{Ref|"There are some blocks you can push. If you see a suspicious block, press in the direction you want to push the block. You and your partner will have to cooperate to push big blocks. When playing by yourself, press X to call your partner. He will come to your side and can then help push the big block. When you want to seperate from your partner, press either L or R." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}  
*Block Pushing - Small suspicious blocks can be pushed by Link, but larger blocks will require cooperation from multiple Links. When playing in single player mode, you'll need to Press X to have the two Links come together.{{Ref|"There are some blocks you can push. If you see a suspicious block, press in the direction you want to push the block. You and your partner will have to cooperate to push big blocks. When playing by yourself, press X to call your partner. He will come to your side and can then help push the big block. When you want to separate from your partner, press either L or R." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}  
*[[Rupee Shard]] - Link can open treasure chests by pressing A. Some chests have Rupee Shards in them, and sometimes enemy will also drop Rupee Shards. If Link collects four of them a giant Rupee worth 500 Rupees will appear.{{Ref|"You can open a treasure chest by pressing A. The yellow Rupees that sometimes appear after you open a chest or defeat an enemy are called Rupee Shards. If you collect four of them, they combine to form a giant Rupee worth a total of 500 Rupees." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}  
*[[Rupee Shard]] - Link can open treasure chests by pressing A. Some chests have Rupee Shards in them, and sometimes enemy will also drop Rupee Shards. If Link collects four of them a giant Rupee worth 500 Rupees will appear.{{Ref|"You can open a treasure chest by pressing A. The yellow Rupees that sometimes appear after you open a chest or defeat an enemy are called Rupee Shards. If you collect four of them, they combine to form a giant Rupee worth a total of 500 Rupees." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}  
*Sword Spark - If two Links slash their swords together in front of a torch, it will light a fire.{{Ref|"If you strike your swords together, sparks will fly! Try this in places where you want to light a fire. When you are playing by yourself, stand by a spot that looks like it can be lit, and swing your sword. Your partner will swing his along with you." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}  
*Sword Spark - If two Links slash their swords together in front of a torch, it will light a fire.{{Ref|"If you strike your swords together, sparks will fly! Try this in places where you want to light a fire. When you are playing by yourself, stand by a spot that looks like it can be lit, and swing your sword. Your partner will swing his along with you." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}  
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===Level 2===
===Level 2===
*Lifting Objects - Link can Press A to pickup [[Grass]], a Rock, or a Pot. He can press A once again to toss it.{{Ref|"Press A when standing before a tuft of grass, a rock, or a pot to lift it. Press the button once more to throw it in the direction the hero is facing." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Larger rocks can be lifted, but Link will need to work with a partner.{{Ref|"If you and your partner approach one side of a large rock and combine your might, you will be able to lift it over your heads!" - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Link can even lift other Link's the same way. He can toss his partner across gaps, allowing them to reach further areas otherwise inaccessible.{{Ref|"You can even lift companions and throw them across gaps. When playing by yourself, try switching between the partners and controlling them seperately." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}  
The second level of the Chambers of Insight has slightly more advanced mechanics, including how to defeat some of the more unique enemies found in ''Four Swords''.
*Lifting Objects - Link can Press A to pickup [[Grass]], a Rock, or a Pot. He can press A once again to toss it.{{Ref|"Press A when standing before a tuft of grass, a rock, or a pot to lift it. Press the button once more to throw it in the direction the hero is facing." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Larger rocks can be lifted, but Link will need to work with a partner.{{Ref|"If you and your partner approach one side of a large rock and combine your might, you will be able to lift it over your heads!" - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Link can even lift other Link's the same way. He can toss his partner across gaps, allowing them to reach further areas otherwise inaccessible.{{Ref|"You can even lift companions and throw them across gaps. When playing by yourself, try switching between the partners and controlling them separately." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}  
*Fighting [[Hikkun]] - Some enemies will require Link to first pull them apart. Enemies known as Hikkun can be stunned with your sword, but Link will then need to pull them apart. Each partner will need to grab a side and pull, defeating the enemy.{{Ref|"There are some monsters you cannot defeat until you pull them from the left and right. Be wary of such beasts! When you are playing by yourself, try calling your partner over and then grabbing ahold." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}  
*Fighting [[Hikkun]] - Some enemies will require Link to first pull them apart. Enemies known as Hikkun can be stunned with your sword, but Link will then need to pull them apart. Each partner will need to grab a side and pull, defeating the enemy.{{Ref|"There are some monsters you cannot defeat until you pull them from the left and right. Be wary of such beasts! When you are playing by yourself, try calling your partner over and then grabbing ahold." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}  
*Fighting [[Bob-omb]] - Some enemies cannot be defeated just with Link's sword, including the [[Bob-omb]]. Link can strike the enemy to stun it, but will need to lift it up and toss it towards a flame, causing it to light up and eventually explode.{{Ref|"There are some enemies you can lift over your head and throw. You can even throw them into flames!" - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}  
*Fighting [[Bob-omb]] - Some enemies cannot be defeated just with Link's sword, including the [[Bob-omb]]. Link can strike the enemy to stun it, but will need to lift it up and toss it towards a flame, causing it to light up and eventually explode.{{Ref|"There are some enemies you can lift over your head and throw. You can even throw them into flames!" - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}  
*Pulling Objects - There are sometimes handles on a wall that Link will need to pull back. He can grab them with A and press away from the wall to pull back on the handle.{{Ref|"Press and hold A to grab a handle. You can then press in the direction away from the all to pull the handle." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Other times, Link will need to pull other objects, such as [[Statues]]. Link similarly can grab the statue with A and pull back.{{Ref|"Press and hold A to grab statues, and use (d-pad) to pull or push them." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
*Pulling Objects - There are sometimes handles on a wall that Link will need to pull back. He can grab them with A and press away from the wall to pull back on the handle.{{Ref|"Press and hold A to grab a handle. You can then press in the direction away from the all to pull the handle." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Other times, Link will need to pull other objects, such as [[Statues]]. Link similarly can grab the statue with A and pull back.{{Ref|"Press and hold A to grab statues, and use (d-pad) to pull or push them." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
*Fighting [[Nokkun]] - Some enemies, such as [[Nokkun]] will require two Links to work together. After being stunned with a sword attack, one Link can pick up the Nokkun. Link can then toss the enemy towards another Link. While it is gliding down, it is vulnerable and the other Link can slash to defeat it.{{Ref|"There are some enemies you can lift over your head and throw. When their shell is open, that is your oppurtunity to attack! When you are playing by yourself, just like before, try calling your partner over and then lifting and throwing them." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
*Fighting [[Nokkun]] - Some enemies, such as [[Nokkun]] will require two Links to work together. After being stunned with a sword attack, one Link can pick up the Nokkun. Link can then toss the enemy towards another Link. While it is gliding down, it is vulnerable and the other Link can slash to defeat it.{{Ref|"There are some enemies you can lift over your head and throw. When their shell is open, that is your oppurtunity to attack! When you are playing by yourself, just like before, try calling your partner over and then lifting and throwing them." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
*[[Crystal]]s - There are some shining blue crystals that Link will fine. He can lift them up and place them in other pedestals. This will cause treasure chests to appear, or for nearby doors to unlock.{{Ref|"Press A to lift the shining blue crystals. Then press it again to place them on another pedestal. Doing so will activate certain devices. If you drop a crystal and it shatters, you must do it all over again." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
===Magnetic Glove Tutorial===
During the [[Magnetic Glove]] tutorial level, Link will uses the gloves polarity to pull himself across distant gaps.{{Ref|"You got the Magnetic Glove! Attract and repel things with magnetic power! If you hold down Y, it will buzz! Release Y to change polarity between + and -." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Link can also used the gloves to repel himself across gaps.{{Ref|"Press Y to switch between + and -. Use the power of repulsion to cross over to the other side." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} The Magnetic Glove can also be used to pull a companion towards you.{{Ref|"You can use the Magnetic Glove to pull your companions toward you." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} The gloves also have the ability to affect enemies and Link can use the gloves to pull off the masks of [[Helmasaur]] enemies.{{Ref|"The Magnetic Glove can affect some creatures, so try using it in a variety of situations." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
A more complicated use of the Magnetic Glove involves two Links. Link with the Magnetic glove can pull another Link towards him, even if there is a wall in between them. While the magnetic is pulling the other Link, the first Link can walk and will continue to pull his partner with him. Using this technique, one of the Link's can pull a Link over a gap that he would otherwise be unable to cross.{{Ref|"You can use the Magnetic Glove to pull your companions along if you have a wall between you. You can even walk as you draw them to you." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
===Roc's Cape Tutorial===
The [[Roc's Cape]] tutorial will teach Link how to glide with the item, as well as perform different abilities. Link and jump and glide by holding down the Y button. While in the air, if Link presses the B button, he'll perform a [[Down Thrust]] attack.{{Ref|"Press Y to jump with the Roc's Cape. Hold down Y to jump farther! After jumping, quickly press B to perform a Down Thrust attack." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Link can also uses Roc's Cape to jump through gates to reach higher elevations.{{Ref|"What you see above is a gate. You can jump up through the gate or land on it to fall down through it." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Link will need to use Roc's Cape to jump across gaps onto moving platforms in order to reach the [[Warp Portal]]s at the exit.
===Bomb Tutorial===
The [[Bomb]] tutorial teaches Link how to use Bombs to blowup cracked blocked, as well as how to pick up bombs and toss them over shorter walls.{{Ref|"You can use Bombs to destroy cracked blocks. Press Y to take out a bomb, then press Y to throw it. If you press Y again after the Bomb falls to the ground, you can blow it up!" - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}{{Ref|"You can throw Bombs over low walls to blow up things on the other side." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Bombs can also be used to blast open cracked walls.{{Ref|"You can use Bombs to blow open cracked walls too." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Some walls are not clear that they can be blown up, but if Link taps them by holding out his sword, he'll hear an odd noise.{{Ref|"Some walls that don't have cracks can also be blown open. Hold B to hold out your sword and tap the wall. Listen for odd noises!" - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Link can also toss bombs over gaps in order for them to blowup and activate distance switches.{{Ref|"You can also use Bombs to activate the red switch over there." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
For some puzzles, Link will need to use a single Bomb, but with multiple Links. He can pickup a Bomb and toss it towards another Link. That other Link can then pick up the bomb and move it to a desirable location. In the Bomb Tutorial, one of the Link's will use a [[Gnat Hat]] to reach a different area and the Links will need to toss a bomb to one another in order to solve a puzzle.{{Ref|"Bombs that have been thrown can be picked up again. If you cannot throw a Bomb to the spot you want to hit, try passing the Bomb to your partner." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
===Boomerang Tutorial===
The [[Boomerang]] tutorial teaching the basic mechanics of the Boomerang, including using the weapon to retrieve items that are out of reach.{{Ref|"The Boomerang is great for retrieving items that are out of reach." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Link can also use the Boomerang to hit levers or switches that are in the distance.{{Ref|"You can use the Boomerang to activate mechanisms from afar." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Link will also have to use his Boomerang to defeat enemy [[Zol]]s that are across a gap and not reachable with his sword.
===Pegasus Boots Tutorial===
The [[Pegasus Boots]] tutorial teaches you the various mechanics with the boots. Link can use the Boots to run quickly, but can also push his companions if they are in the way. Link can also use the Pegasus Boots to run up slippery slopes that he couldn't otherwise climb up.{{Ref|"With the Pegasus Boots, you can run quickly by holding Y. You can even push your companions if they are standing in line with you. You can also run up slippery slopes that you couldn't climb otherwise." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Link can also use the Pegasus Boots to pop rubbery obstacles that block his way.{{Ref|"It feels quite rubbery, but perhaps with the Pegasus Boots..." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}{{Ref|"With the Pegasus Boots, you can run quickly by holding Y. You can even push your companions if they are standing in line with you. You can also run up slippery slopes that you couldn't climb otherwise." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}
===Bow Tutorial===
The Bow level provides an introduction on how to use the [[Bow]] and [[Arrow]]. While still very introductary, this includes using the Bow to hit switches or activating [[Eyegore Statue]]s.{{Ref|"When using the Bow & Arrows, hold Y to power up your shot! There are some mechanisms in the dungeon that will move other things when you shoot them." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}}{{Ref|"When you shoot the eye... " - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Some of the puzzles require Link to hit multiple eye switches in a short amount of time. This is more easily done by using multiple Links at the same time.{{Ref|"Take a deep breath, and release your bowstrings quickly! If you don't hit all the targets quickly, they will return to their previous state." - Fairy, ''[[The Legend of Zelda: Four Swords|Four Swords]]''}} Some puzzles will require Link to hit targets while on a moving platform.
===Final Tutorial===
The Final Tutorial is in the center of the Chambers of Insight and this level makes use of many of Link's different abilities. The Final Tutorial is broken down into several smaller levels, which is on par with the makeup of the remainder of the game. At the end of the tutorial, it will show which Link has gathered the most rupees, making this more of a competitive tutorial. This stage utilizes everything Link has learned in all of the previous tutorials in the Chambers of Insight.
This first level will require two Links to work together to step on switches, toss Link across gaps, push blocks, and pull levers. Link will navigate moving platforms and utilize items he finds including the Boomerang and Pegasus Boots. There are only a few enemies found in this tutorial, including a [[Rupee Like]], a [[Zol]] and several [[Rope]]s.
The second level has more advanced basic puzzles, including navigating controllable platform, lifting larger rocks, and using Roc's Cape to glide gaps. Link will also need to use other items that he finds, including the Bow, Bombs, and Magnetic Gloves. Link will encounter some enemy Gel, as well as an enemy [[Ice Wizzrobe]].


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{{Cat|Four Swords Locations}}
{{Cat|Four Swords Locations}}
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