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The '''Magic Meter''' is an on-screen indicator used to display [[Link]]'s current [[Magic Power|magic]] quantity in relation to how much is used from magic requiring items. Visually, it is generally a bar in the top portion of the screen with Link's current magic quantity, and with the exception of ''The Adventure of Link'', has the appearance of a long green bar.
The '''Magic Meter''' is an on-screen indicator used to display [[Link]]'s current [[Magic Power|magic]] quantity in relation to how much is used from magic requiring items. Visually, it is generally a bar in the top portion of the screen with Link's current magic quantity, and with the exception of ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', has the appearance of a long green bar.


==''The Adventure of Link''==
==''The Adventure of Link''==
The Magic Meter in ''The Adventure of Link'' is seen at the top left hand corner of the screen. It is the only meter so far that deviates from the green-colored bar and instead uses multiple white bars, each representing sixteen magic points, and a numerical integer next to the word "magic" to indicate level number. Magic abilities in this game can be upgraded by leveling up; however, magic can only be upgraded to level eight.
The Magic Meter in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' is seen at the top left hand corner of the screen. It is the only meter so far that deviates from the green-colored bar and instead uses multiple white bars, each representing sixteen magic points, and a numerical integer next to the word "magic" to indicate level number. Magic abilities in this game can be upgraded by leveling up; however, magic can only be upgraded to level eight.
<gallery widths=160 heights=40>
<gallery widths=160 heights=40>
File:AoL Magic Meter.png|The Magic Meter from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
File:AoL Magic Meter.png|The Magic Meter from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
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==''A Link to the Past''==
==''A Link to the Past''==
''A Link to the Past'' is the first [[The Legend of Zelda (Series)|''Zelda'']] game to feature the iconic green magic meter. This one is vertical and on the left-hand side of the screen, and though it is available from the game's beginning, the player cannot use it until obtaining the [[Lantern]]. Visiting the [[Mad Batter]] allows the player to upgrade the magic storage ability, through a curse, by adding a ½ above the Magic Meter, indicating that magic consumption has been decreased by one-half. This effectively "doubles" the magic the player can carry.{{Ref|LttP|309|Mad Batter}}
''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' is the first ''Zelda'' game to feature the iconic green magic meter. This one is vertical and on the left-hand side of the screen, and though it is available from the game's beginning, the player cannot use it until obtaining the [[Lantern]]. Visiting the [[Mad Batter]] allows the player to upgrade the magic storage ability, through a curse, by adding a ½ above the Magic Meter, indicating that magic consumption has been decreased by one-half. This effectively "doubles" the magic the player can carry.{{Ref|LttP|309|Mad Batter}}
<gallery>
<gallery>
File:ALTTP Magic Meter.png|The Magic Meter from ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''
File:ALTTP Magic Meter.png|The Magic Meter from ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''
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==''The Wind Waker''==
==''The Wind Waker''==
In ''The Wind Waker'', the Magic Meter appears after Link acquires the [[Deku Leaf]] atop of the [[Great Deku Tree]] in the [[Forest Haven]]. Later, Link can double the Magic Meter by locating a [[Big Octo]] at [[Two-Eye Reef]]. Defeating this monster frees a Great Fairy, who grants him some of her power in gratitude.{{Ref|WW|2903-2905|Great Fairy}} This gives Link twice as much Magic Power as before.{{Ref|WW|192|In-Game Description}}
In ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', the Magic Meter appears after [[Link (The Wind Waker)|Link]] acquires the [[Deku Leaf]] atop of the [[Great Deku Tree]] in the [[Forest Haven]]. Later, Link can double the Magic Meter by locating a [[Big Octo]] at [[Two-Eye Reef]]. Defeating this monster frees a Great Fairy, who grants him some of her power in gratitude.{{Ref|WW|2903-2905|Great Fairy}} This gives Link twice as much Magic Power as before.{{Ref|WW|192|In-game description}}


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<gallery widths=160 heights=40>
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{{Cut|section}}
{{Cut|section}}
===''Twilight Princess''===
===''Twilight Princess''===
The Magic Meter was originally going to appear in ''Twilight Princess'', as evidenced by a screenshot on the back of the game case that shows it in the top-left corner, along with seven screenshots of the [[Nintendo Wii|Wii]] version posted to zelda.com showing it, and the existence of [[Chu Jelly|Green Chu Jelly]] in certain versions of the game. Blue and yellow versions of its design were used in the finished game as the gauges for Link's oxygen and [[Lantern]] [[Lantern Oil|oil]], respectively.
The Magic Meter was originally going to appear in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', as evidenced by seven screenshots of the [[Nintendo Wii|Wii]] version posted to zelda.com showing it - one of which even made its way onto the back of the Wii release's box - and the existence of [[Chu Jelly|Green Chu Jelly]] in certain versions of the game. Blue and yellow versions of its design were used in the finished game as the gauges for [[Link (Twilight Princess)|Link]]'s oxygen and [[Lantern]] [[Lantern Oil|oil]], respectively.


Text remaining in the game files suggests Link needed magic to use the [[Shadow Crystal]] to become a wolf, before magic was removed from the game late in development{{Ref|TP|1070|Midna (unused line)}}{{Ref|[[tcrf:The Legend of Zelda: Twilight Princess/Unused Text#Midna|The Cutting Room Floor]]}}. It is unknown what other items or abilities would have been powered by the magic meter if it had remained.
Text remaining in the game files suggests Link needed magic to use the [[Shadow Crystal]] to become a wolf, before magic was removed from the game late in development{{Ref|TP|1070|Midna (unused line)}}{{Ref|[[tcrf:The Legend of Zelda: Twilight Princess/Unused Text#Midna|The Cutting Room Floor]]}}. It is unknown what other items or abilities would have been powered by the magic meter if it had remained.
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File:Zelda.com Magic Meter 3 - TPWii.jpg|Zelda.com screenshot
File:Zelda.com Magic Meter 3 - TPWii.jpg|Zelda.com screenshot
File:Zelda.com Magic Meter 4 - TPWii.jpg|Zelda.com screenshot
File:Zelda.com Magic Meter 4 - TPWii.jpg|Zelda.com screenshot
File:Zelda.com Magic Meter 5 - TPWii.jpg|Zelda.com screenshot
File:Zelda.com Magic Meter 5 - TPWii.jpg|Zelda.com screenshot, also used on the back of the game's Wii box
File:Zelda.com Magic Meter 6 - TPWii.jpg|Zelda.com screenshot
File:Zelda.com Magic Meter 6 - TPWii.jpg|Zelda.com screenshot
File:Zelda.com Magic Meter 7 - TPWii.jpg|Zelda.com screenshot
File:Zelda.com Magic Meter 7 - TPWii.jpg|Zelda.com screenshot
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