Sea Trap: Difference between revisions

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It can damage the [[S.S. Linebeck]] if Link does not jump before colliding with it. It can be defeated by shooting a [[Bomb]] out of the Cannon at the two Sea Urchins.  
It can damage the [[S.S. Linebeck]] if Link does not jump before colliding with it. It can be defeated by shooting a [[Bomb]] out of the Cannon at the two Sea Urchins.  


{{Cat|Traps}}
{{Cat|Phantom Hourglass Enemies}}
{{Cat|Phantom Hourglass Enemies}}

Revision as of 03:36, January 19, 2013

Template:Enemy

"One of those weird things we call a Sea Trap just emerged, Link! We're on a collision course! So, two options! Blast each end...or jump the thing!"

The Sea Trap is an enemy in The Legend of Zelda: Phantom Hourglass. It is the first and only enemy Link and Linebeck can encounter if they don't have the Cannon.

It has two barbed wires that are held in place by two Sea Urchins. It can appear while Link is traveling.

It can damage the S.S. Linebeck if Link does not jump before colliding with it. It can be defeated by shooting a Bomb out of the Cannon at the two Sea Urchins.